Release date:2022, August
Author:Ken Zhuang
Skill level:Beginner
Language:English
Exercise files:Yes
Welcome to this course on creating an Avalanche Magic Smoke in Houdini!
Before enrolling, please make sure you have a solid understanding of Houdini basics.
No extra assets are needed for this course as I will provide the hip file. You just need the Houdini software.
This course is based on Houdini 19, but you should be able to follow along with older versions.
Here’s an overview of what you will learn:
Setting up velocity using dot product, quaternion, and other vex operations Advanced settings in pop network Feeding particles to smoke solver Rendering with Houdini’s native engineThroughout the course, I will present a straightforward approach to creating an FX shot. I will also provide many small examples to illustrate new concepts.
If you have some experience with Houdini, you should be able to follow this course with ease.
While we will be using Karma as our render engine, you can use any render engine you prefer.
I hope you enjoy the course and feel free to ask me any questions you may have.
01. Introduction 02. Scene Setup 03. Fix Direction 04. Normal Remap 05. Dot Product Concept 06. Velocity Final Adjust 07. Particle Sim 08. Fix Pop Wind 09. Render Particles 10. Create Smoke Source 11. Smoke Tweak 12. Final Render [Udemy] Master Houdini FX – Art Directing Magic Smoke Explosion.7z [Udemy] Master Houdini FX – Art Directing Magic Smoke Explosion_Subtitles.7z
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