Release date:2018, September 4
Duration:02 h 22 m
Author:Andy Needham
Skill level:Beginner
Language:English
Exercise files:Yes
Cinema 4D is an essential tool for motion graphics artists and designers. By learning Cinema 4D R20—the 20th release of C4D—you can enhance your designs by incorporating 3D, animation, and sophisticated textures and materials. This course gives you a quick-start guide designed to get you up and running in under two hours. Andy Needham reviews the features and benefits of Cinema 4D, and provides a concise introduction to topics such as modeling, animation, materials, lights, cameras, and rendering, taking you from start to finish through the production pipeline for a typical C4D project: a 3D animated logo. By the end of the course, you should have the confidence to take on more challenging projects and explore the creative possibilities in Cinema 4D.
Topics include:Modeling and animating a logo
Revealing objects with sweeps
Working with cameras and lights
Creating and applying materials
RenderingIntroduction
Getting started with Cinema 4D R20 1m 2s
Exercise files 40s
Highlighting new features 2m 11s
1. What Is Cinema 4D?How 3D artists use C4D 3m 15s
The C4D interface 10m 46s
Core concepts for working with C4D 7m 33s
Useful preferences and settings 8m 33s
2. A Quickstart Project
Project planning 2m 10s
Illustrator preparation 3m 24s
Merge Illustrator artwork 5m 37s
Model the logo 9m 15s
Animate the logo with MoGraph Fields 12m 36s
Use sweeps to reveal objects 12m 15s
Refine keyframes with F-curves 8m 6s
Work with cameras 5m 11s
Working with lights 10m 5s
Light the logo 10m 47s
Create and apply materials 10m 47s
Make finishing touches and render 11m 27s
Taking it further 4m 28s
Conclusion
What kind of artist do you want to be? 51s
Next steps 1m 2s1.Introduction 01.Getting started with Cinema 4D R20 02.Exercise files 03.Highlighting new features
2.1. What Is Cinema 4D 04.How 3D artists use C4D 05.The C4D interface 06.Core concepts for working with C4D 07.Useful preferences and settings
3.2. A Quickstart Project 08.Project planning 09.Illustrator preparation 10.Merge Illustrator artwork 11.Model the logo 12.Animate the logo with MoGraph Fields 13.Use sweeps to reveal objects 14.Refine keyframes with F-curves 15.Work with cameras 16.Working with lights 17.Light the logo 18.Create and apply materials 19.Make finishing touches and render 20.Taking it further
4.Conclusion 21.What kind of artist do you want to be 22.Next steps
Ex_Files_Learning_Cinema_4D_R20.rar
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