Release date:2018, March
Duration:02 h 57 m
Author:Aberystwyth Motion Hub
Skill level:Intermediate
Language:English
Exercise files:Yes
What Will I Learn?
Basic understanding of modelling in Blender
How to apply materials and textures
Knowledge of atmospheric lighting
model your own low poly sceneRequirements Competent and confident with using a computer.
Description
Blender is a fantastic platform which enables you to make quality 3D models which can be exported to any game engine, 3D printer, or other software.
Learn how to create 3D Models and Assets for games using Blender. In this course we will teach you all you need to know to get started with this powerful program and guide you through the creation of your first model.
You will applying your new skills immediately by cratering a low poly landscape.
We’ll teach you all the modelling fundamentals you’ll need. If you’re an artist, we’ll teach you to bring your assets to lifeWhat will you learn?
How to use Blender and understand it’s interface
Understand the principles of modelling
Create 3D models with simple colours
Create your own materials
UV map and unwrap your models
Add lighting to make your scene really stand out
Export your models to external applications like Unity.
Start creating now!Who is the target audience?
Complete beginners
Artist who want to enhance their skills
Game developers who want to make their own assetsIntroduction to Blender 36:09
Blender – Layout 18:20
Blender – Modelling basics 17:49
Low poly Landscape 59:54Buliding 01 23:26
Building 02 17:10
Trees 19:18
Materials & textures 54:04
Adding Materials 22:12
Landscape modelling 06:32
Gradient Materials 11:43
UV Mapping 13:37
Lighting & rendering 27:10Camera & scene composition 06:45
Basic Lighting & render settings 07:16
Atmospheric lighting 13:091. Introduction to Blender 1. Blender – Layout 1.1 Games_Hub_KeyboardShortcutGuide.pdf.pdf.zip 2. Blender – Modelling basics
2. Low poly Landscape 1. Buliding 01 2. Building 02 3. Trees
3. Materials & textures 1. Adding Materials 2. Landscape modelling 3. Gradient Materials 4. UV Mapping 4.1 A great place to get your textures..html.zip
4. Lighting & rendering 1. Camera & scene composition 2. Basic Lighting & render settings 3. Atmospheric lighting
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