Release date:2018, August
Duration:04 h 01 m
Author:Jawad Abdul Mateen
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn? Students will be able to create Architectural modeling in 3DsMAX
Requirements Be able to use computer and 3Dsmax installed
Description
This course of Architectural modeling in 3Ds max is for absolute beginners.
It is specially designed for simplifying the learning process of Architectural modeling in 3Ds max.
This course will cover the essentials of Interface, View ports navigation, Converting 2D plan in 3D, Applying Doors & windows, Lights, Maps & materials, Animation and Rendering.
After doing this course students will be able to work in 3Ds MAX for converting 2D architectural plans in 3D structures for previsualization with confidence and can get maximum benefit from other free learning resources which are available all over the internet for free.
This course is offered with money back guaranteeWho is the target audience? Beginners of 3DsMAX who want to learn Architectural modeling
Section 1: Introduction & basics
Lecture 1: Introduction
Lecture 2: Interface
Lecture 3: View ports
Lecture 4: View ports navigation
Section 2: 2D plan configuration basicsLecture 5: Importing CAD 2D file in 3DsMAX
Lecture 6: Importing 2D image plan file in 3DsMAX
Lecture 7: Enabling Direct-X
Lecture 8: Plain dimensions for image plan
Section 3: Start creating 3D wallsLecture 9: 3D wall through 2D line
Lecture 10: Plain position
Lecture 11: First 3D wall on plan
Lecture 12: Complete wall outline -1
Lecture 13: Complete wall outline-2
Lecture 14: Complete wall outline-3
Lecture 15: Curved wall
Lecture 16: Resizing image plain
Lecture 17: Unit setup (very important)
Lecture 18: Importing CAD plan
Lecture 19: Layers manager
Lecture 20: Measuring tape
Lecture 21: Defining Walls
Lecture 22: Walls justification
Lecture 23: Overview
Section 4: Doors & WindowsLecture 24: Defining doors
Lecture 25: Door parameters
Lecture 26: Sliding & BiFold doors
Lecture 27: Awning window
Lecture 28: Casement, Fixed, Pivoted, Projected & Sliding windows
Lecture 29: Attaching walls
Section 5: StairsLecture 30: L-Type Stairs
Lecture 31: Spiral Stairs
Lecture 32: Straight Stairs
Lecture 33: U-Type Stairs
Section 6:RailingLecture 34: Side Railing for stairs
Lecture 35: Applying side railing
Lecture 36: Applying doors in structure
Lecture 37: Creating space for windows
Section 7: Roof & 1st floorLecture 38: Defining roof
Lecture 39: Creating space for staircase
Lecture 40: Creating 1st floor
Lecture 41: How to take a quick render
Lecture 42: Detaching elevation plan
Lecture 43: Modifying the roof
Lecture 44: Defining path for railing on roof
Lecture 45: Applying railing on roof
Section 8: Materials & Lights basicsLecture 46: Starting to learn about materials& lights
Lecture 47: Teapot
Lecture 48: How to apply first omni light
Lecture 49: How to apply basic material
Lecture 50: Architectural materials set
Lecture 51: Omni light settings
Lecture 52: Applying image on 3D model
Lecture 53: Applying Sky light
Lecture 54: Applying omni light with sky light
Lecture 55: Applying skylight on structure
Lecture 56: Applying materials on walls
Section 9: Some other essentialsLecture 57: Creating a corner window
Lecture 58: Applying material on corner window
Lecture 59: Converting structure in to one group
Lecture 60: Creating platform for structure
Lecture 61: Creating slop
Lecture 62: Applying materials of platform and slop
Lecture 63: Creating road
Lecture 64: Foliage (plants & trees)
Lecture 65: Downloading and importing 3D models
Lecture 66: Applying Sky in background
Lecture 67: Applying Sky in Photoshop
Section 10: Camera animation & renderingLecture 68: Applying camera
Lecture 69: Animating the camera
Lecture 70: Rendering the camera animation
Lecture 71: Saving the image sequence
Section 11: Other standard lightsLecture 72: All other standard lights
Section 12: Interior renderingLecture 73: Interior plan rendering
Lecture 74: Applying slice modifier for interior renders
Section 13: Ending Lecture 75: Ending the course01. Introduction & basics 01. Introduction 02. Interface 03. View ports 04. View ports navigation
02. 2D plan configuration basics 01. Importing CAD 2D file in 3DsMAX 01.1 Exercise_Files.zip.zip 02. Importing 2D image plan file in 3DsMAX 03. Enabling Direct-X 04. Plain dimensions for image plan
03. Start creating 3D walls 01. 3D wall through 2D line 02. Plain position 03. First 3D wall on plan 04. Complete wall outline -1 05. Complete wall outline-2 06. Complete wall outline-3 07. Curved wall 08. Resizing image plain 09. Unit setup (very important) 10. Importing CAD plan 11. Layers manager 12. Measuring tape 13. Defining Walls 14. Walls justification 15. Overview
04. Doors & Windows 01. Defining doors 02. Door parameters 03. Sliding & BiFold doors 04. Awning window 05. Casement, Fixed, Pivoted, Projected & Sliding windows 06. Attaching walls
05. Stairs 01. L-Type Stairs 02. Spiral Stairs 03. Straight Stairs 04. U-Type Stairs
06. Railing 01. Side Railing for stairs 02. Applying side railing 03. Applying doors in structure 04. Creating space for windows
07. Roof & 1st floor 01. Defining roof 02. Creating space for staircase 03. Creating 1st floor 04. How to take a quick render 05. Detaching elevation plan 06. Modifying the roof 07. Defining path for railing on roof 08. Applying railing on roof
08. Materials & Lights basics 01. Starting to learn about materials& lights 02. Teapot 03. How to apply first omni light 04. How to apply basic material 05. Architectural materials set 06. Omni light settings 07. Applying image on 3D model 08. Applying Sky light 09. Applying omni light with sky light 10. Applying skylight on structure 11. Applying materials on walls
09. Some other essentials 01. Creating a corner window 02. Applying material on corner window 03. Converting structure in to one group 04. Creating platform for structure 05. Creating slop 06. Applying materials of platform and slop 07. Creating road 08. Foliage (plants & trees) 09. Downloading and importing 3D models 10. Applying Sky in background 11. Applying Sky in Photoshop
10. Camera animation & rendering 02. Animating the camera 03. Rendering the camera animation 04. Saving the image sequence
11. Other standard lights 01. All other standard lights
12. Interior rendering 01. Interior plan rendering 02. Applying slice modifier for interior renders
13. Ending 01. Ending the course


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