Release date:2014, November 4
Duration:04 h 58 m
Author:Nigel French
Skill level:Beginner
Language:English
Exercise files:Yes
Logos are a critical part of the modern visual landscape. To learn how to create your own, it’s important to be able to identify the components and design techniques behind the most successful examples, from the Nike swoosh to the Coca-Cola ribbon. In this course, Nigel French deconstructs popular logos in order to explain why and how each logo works, and offers a methodical approach to creating a logo in Illustrator. This course combines theory with nuts-and-bolts techniques that emphasize simplicity and readability: the principles that ground the best logo designs.
Topics include:Generating logo ideas
Choosing the right typeface
Designing with simple shapes
Adding shine, texture, beveled edges, and transparency
Designing with negative space
Choosing logo colors
Preparing final filesIntroduction
Welcome 59s
Exercise files and font usage 43s
Who should take this course? 55s
1. What Makes a Good Logo?The purpose of a logo 1m 56s
What makes a good logo? 1m 55s
Doing your homework 1m 56s
Generating ideas 1m 35s
2. Exploring Type VariablesChoosing the right typeface 1m 23s
Exploring type variables 1m 45s
Add or remove one thing 3m 24s
Looking beyond twenty-six letters 4m 24s
Replacing letters with words 4m 23s
3. Type TreatmentsOutlined type 5m 53s
Creating a circular logo with type on a path 6m 14s
Working with warped type 11m 5s
Creating a monogram 5m 34s
Creating a handwritten logo 5m 36s
Creating a stacked type logo 2 m 40s
Perspective typeRendering letters as a halftone dot pattern 3m 49s Rendering letters as a halftone dot pattern 5m 50s
Creating a vintage label 12m 50s
4. Designing with Simple ShapesUsing simple shapes to create a logo symbol 1m 31s
Lines 5m 26s
Arrows 5m 53s More arrows 3m 51s
Squares and rectangles 7m 21s
Circles and ellipses 3m 31s
Triangles and diamonds 6m 19s
Stars 4m 58s
Polygons 5m 19s
Abstract shapes 5m 12s
Geometric patterns 5m 42s
Creating a modular logo from simple shapes 5m 35s
5. Logo MotifsDesigning a seal logo 5m 52s
Designing a shield logo 7m 36s
Designing a ribbon logo 2 m 34s
Designing with swirls and swooshes 4m 14s
Designing with hearts 5m 27s
Designing with nature-inspired imagery 5m 36s
Designing with architecture-inspired imagery 4m 53s
Designing with animal-inspired imagery 1m 46s
Taking inspiration from patterns 10m 13s
6. Logo EffectsCreating shine 1m 37s
Creating gloss 3m 26s
Creating a bevel effect 9m 17s
Working with transparency 3m 43s
Designing with negative space 6m 5s
Adding texture to a logo 1m 57s
7. Choosing Logo ColorsColor associations 1m 39s
Combining colors 1m 58s Spot, process, and web colors 1m 16s
Recoloring artwork: Experiment with different color schemes 3m 51s Converting process to spot color 1m 37s
Converting process to tints 1m 46s
Converting transparency to tints 4m 38s
8. Lines and StripesOffsetting mutliple paths 3m 48s
Working with stripes 6m 24s
Creating a circular maze 3m 23s
Creating a patterned spiral 8m 8s
Creating a camera shutter swirl 4m 41s
9. Simple 3D and ShadowEffects Type on a cube 7m 55s
Perspective extrusion 7m 27s
Adding a shaded shadow 3m 35s
Creating an offset shadow 4m 8s
10. Finalizing the LogoPreparing usage guidelines 3m 6s
Preparing print files 4m 28s
Preparing screen files 4m 39s
Conclusion Goodbye 31s00. Introduction 01 – Welcome 02 – Exercise files and font usage 03 – Who should take this course
01. What Makes a Good Logo 04 – The purpose of a logo 05 – What makes a good logo 06 – Doing your homework 07 – Generating ideas
02. Exploring Type Variables 08 – Choosing the right typeface 09 – Exploring type variables 10 – Add or remove one thing 11 – Looking beyond twenty-six letters 12 – Replacing letters with words
03. Type Treatments 13 – Outlined type 14 – Creating a circular logo with type on a path 15 – Working with warped type 16 – Creating a monogram 17 – Creating a handwritten logo 18 – Creating a stacked type logo 19 – Perspective typeRendering letters as a halftone dot pattern 20 – Rendering letters as a halftone dot pattern 21 – Creating a vintage label
04. Designing with Simple Shapes 22 – Using simple shapes to create a logo symbol 23 – Lines 24 – Arrows 25 – More arrows 26 – Squares and rectangles 27 – Circles and ellipses 28 – Triangles and diamonds 29 – Stars 30 – Polygons 31 – Abstract shapes 32 – Geometric patterns 33 – Creating a modular logo from simple shapes
05. Logo Motifs 34 – Designing a seal logo 35 – Designing a shield logo 36 – Designing a ribbon logo 37 – Designing with swirls and swooshes 38 – Designing with hearts 39 – Designing with nature-inspired imagery 40 – Designing with architecture-inspired imagery 41 – Designing with animal-inspired imagery 42 – Taking inspiration from patterns
06. Logo Effects 43 – Creating shine 44 – Creating gloss 45 – Creating a bevel effect 46 – Working with transparency 47 – Designing with negative space 48 – Adding texture to a logo
07. Choosing Logo Colors 49 – Color associations 50 – Combining colors 51 – Spot, process, and web colors 52 – Recoloring artwork – Experiment with different color schemes 53 – Converting process to spot color 54 – Converting process to tints 55 – Converting transparency to tints
08. Lines and Stripes 56 – Offsetting mutliple paths 57 – Working with stripes 58 – Creating a circular maze 59 – Creating a patterned spiral 60 – Creating a camera shutter swirl
09. Simple 3D and Shadow Effects 61 – Type on a cube 62 – Perspective extrusion 63 – Adding a shaded shadow 64 – Creating an offset shadow
10. Finalizing the Logo 65 – Preparing usage guidelines 66 – Preparing print files 67 – Preparing screen files
11. Conclusion 68 – Goodbye
CONTENT.md Ex_Files_Logo_Design_Techniques.rar info.txt
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