Release date:2016, June 24
Duration:03 h 22 m
Author:Michael Ingrassia
Skill level:Beginner
Language:English
Exercise files:Yes
If you are new to ZBrush and looking for practice, look no further. Explore these interesting and easy sculpting techniques for ZBrush designed specifically for beginning and intermediate users. Artist Michael Ingrassia covers many of the basics that can often be confusing when first learning ZBrush’s unique interface. He also shows how to “think traditional” and translate analog sculpting techniques to ZBrush tools. Along the way, he demos his favorite brushes and introduces techniques for masking, creating alpha maps, moving and duplicating geometry, and stamping shapes and textures. Each technique is showcased in a fun and multifaceted project that takes full advantage of ZBrush’s powerful features, and the materials, brushes, and concept art are all included with the exercise files.
Topics include:Importing assets
Sculpting and massing
Positioning with the Move tool
Masking
Adding texture and polish
Stylizing edges and asymmetry
Duplicating, moving, and merging parts
Scaling and rescaling
Working with layersIntroduction
Welcome 43s
1. Getting StartedImporting assets 7m 11s
Starting sculpting: Massing the skull 4m 30s
Continuing sculpting: Massing the skull 6m 8s
Using the Move brush and masking 5m 37s
Detailing the skeleton bone 7m 28s
Starting the cover sculpt 7m 58s
Detailing the book clips 4m 48s
Adding texture and polish 5m
Sharpening edges and adding dents 7m 33s
Sculpting the book cover compass ring 6m 40s
2. Detailing and PolishingPolishing and then adding texturing using Noise and Slash 4m 31s
Adding damage texturing using Noise and Slash 3m 59s
Detailing the skull: Adding polish 5m 26s
Creating the tooth shape using a PolyCube 5m 57s
Polishing, positioning, and refining the tooth shape 3m 55s
Duplicating the teeth and merging the subtools 3m 38s
Scaling and positioning the skull and crossbones into the compass 4m 52s
3. Sculpting the Book and PagesUsing Rake and Weave brushes to create old pages quickly 6m 35s
Quickly adding an aged texture to the paper 3m 35s
Final details on the pages 2m 33s
Adding a leather texture to cover 6m 7s
Working with layers 2m 57s
Using masking to isolate the creature’s shape 6m 45s
Sculpting in the tentacles and head shapes 6m 2s
Improvising the base sculpt of the head and face 3m 22s
Using the Mech A brush to pull sharp edges around shapes 7m 16s
Adding dimples using a Noise alpha map 4m
Creating a custom Alpha for stamping shapes quickly 6m 2s
Creating barnacles quickly using the Clay Tubes brush 5m 51s
Duplicating and moving parts 4m 34s
Quick scrollwork techniques using a variety of brushes 6m
Sculpting the lock top and bottom pieces 3m 26s
4. Final Assembly and AdjustmentsAssembling the book 4m 22s
Assessing the book 4m 6s
Quick and easy adjustment of subtools outside of ZBrush 6m 27s
Rescaling trick 3m 4s Final detailing 7m 4s
Applying stitches 4m 9s
Conclusion Final wrap-up 2m 6s00. Introduction 01 – Welcome
01. Getting Started 02 – Importing assets 03 – Starting sculpting – Massing the skull 04 – Continuing sculpting – Massing the skull 05 – Using the Move brush and masking 06 – Detailing the skeleton bone 07 – Starting the cover sculpt 08 – Detailing the book clips 09 – Adding texture and polish 10 – Sharpening edges and adding dents 11 – Sculpting the book cover compass ring
02. Detailing and Polishing 12 – Polishing and then adding texturing using Noise and Slash 13 – Adding damage texturing using Noise and Slash 14 – Detailing the skull – Adding polish 15 – Creating the tooth shape using a PolyCube 16 – Polishing, positioning, and refining the tooth shape 17 – Duplicating the teeth and merging the subtools 18 – Scaling and positioning the skull and crossbones into the compass
03. Sculpting the Book and Pages 19 – Using Rake and Weave brushes to create old pages quickly 20 – Quickly adding an aged texture to the paper 21 – Final details on the pages 22 – Adding a leather texture to cover 23 – Working with layers 24 – Using masking to isolate the creature’s shape 25 – Sculpting in the tentacles and head shapes 26 – Improvising the base sculpt of the head and face 27 – Using the Mech A brush to pull sharp edges around shapes 28 – Adding dimples using a Noise alpha map 29 – Creating a custom Alpha for stamping shapes quickly 30 – Creating barnacles quickly using the Clay Tubes brush 31 – Duplicating and moving parts 32 – Quick scrollwork techniques using a variety of brushes 33 – Sculpting the lock top and bottom pieces
04. Final Assembly and Adjustments 34 – Assembling the book 35 – Assessing the book 36 – Quick and easy adjustment of subtools outside of ZBrush 37 – Rescaling trick 38 – Final detailing 39 – Applying stitches
05. Conclusion 40 – Final wrap-up
CONTENT.md Ex_Files_ZBrush_Style_Sculpt.7z info.txt
Channel and Group1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!
评论(0)