Release date:2016, April 18
Duration:00 h 47 m
Author:George Maestri
Skill level:Intermediate
Language:English
Exercise files:Yes
Rendering can be the rewarding final step at the end of a long 3D modeling process. Or it can be a frustrating chore. It all comes down to the right settings. Now, with Maya 2016 Extension 2, animators have access to the Render Setup dialog, which provides everything you need to manage multiple renders within a single window. This targeted training course explores Maya’s new Render Setup dialog and Light Editor. Install the extensions and get started setting up render layers and creating collections: groups of objects that you want to render on each layer. Author George Maestri helps you adjust the shading, materials, and lighting of objects in your scene and render the final results using this new tool.
Introduction
Welcome 42s
What you should know 19s
How to use the exercise files 51s
1. Understand Render SetupThe Render Setup window 2m 59s
Understanding layers and collections 3m 11s
Work with the Light editor 3m 49s
2. Create Layers and CollectionsCreate layers and collections 4m 55s
Create light collections 3m 46s
3. Add Overrides to CollectionsCreate overrides for object attributes 7m 45s
Override shading attributes 3m 40s
Override shaders and materials 3m 33s
Adjust camera attributes 3m 29s
Manage light attributes 2m 19s
Adjust light positioning 3m 19s
4. Output and Final RenderingRender individual layers 1m 16s
Batch Render layers 1m 8s
Conclusion Next steps 17s00. Introduction 01 – Welcome 02 – What you should know 03 – How to use the exercise files
01. Understand Render Setup 04 – The Render Setup window 05 – Understanding layers and collections 06 – Work with the Light editor
02. Create Layers and Collections 07 – Create layers and collections 08 – Create light collections
03. Add Overrides to Collections 09 – Create overrides for object attributes 10 – Override shading attributes 11 – Override shaders and materials 12 – Adjust camera attributes 13 – Manage light attributes 14 – Adjust light positioning
04. Output and Final Rendering 15 – Render individual layers 16 – Batch Render layers
05. Conclusion 17 – Next steps
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