Release date:2018, November 5
Duration:01 h 12 m
Author:Theresa Jackson
Skill level:Beginner
Language:English
Exercise files:Yes
Curious about creating 3D composites? Adobe Dimension CC is a great place to start. This easy-to-use application can help graphic designers of all skill levels achieve photorealistic 3D effects in advertising projects, photography, abstract art, and much more. In this course, Theresa Jackson goes over the very basics of what Adobe Dimension CC can do. She begins by helping you get comfortable with the Dimension workspace, providing an overview of the interface and tool panels. She then walks through how to create, edit, and render a product shot, as well as how to leverage some of the cool features Dimension has to offer, including the ability to fine-tune your composites in Adobe Photoshop.
Topics include:Positioning 3D models in a scene
Applying materials and background images
Working with multiple models in a scene
Working with graphics artboards
Lighting a product shot
Working with camera views
Editing in PhotoshopIntroduction
Bring your 3D design ideas to life 58s
What is Adobe Dimension? 2m 5s
1. The Dimension WorkspaceUser interface tour 5m 11s
3D models 8m 13s
Camera tools 6m 3s
Magic Wand and Sampler tools 2m 32s
Materials properties 4m 18s
Lights and render preview 4m 2s
Image graphics and backgrounds 3m 10s
2. Build a 3D SceneAdd a 2D background image 3m 15s
Add and position 3D models 4m 57s
Add materials to models 2m 11s
Add brand graphics to models 4m 44s
Group and duplicate models 2m 41s
Work with graphics artboards 2m 1s
Edit material properties 5m 11s
Lighting the product shot 2m 16s
Working with camera views 2m 31s
Focus point and final render 3m 48s
Edit in Photoshop 2m 25s
Conclusion Next steps 26s00. Introduction 01 – Bring your 3D design ideas to life 02 – What is Adobe Dimension
01. The Dimension Workspace 03 – User interface tour 04 – 3D models 05 – Camera tools 06 – Magic Wand and Sampler tools 07 – Materials properties 08 – Lights and render preview 09 – Image graphics and backgrounds
02. Build a 3D Scene 10 – Add a 2D background image 11 – Add and position 3D models 12 – Add materials to models 13 – Add brand graphics to models 14 – Group and duplicate models 15 – Work with graphics artboards 16 – Edit material properties.en.srt 16 – Edit material properties 17 – Lighting the product shot 18 – Working with camera views 19 – Focus point and final render 20 – Edit in Photoshop
03. Conclusion 21 – Next steps
CONTENT.md Ex_Files_Adobe_Dimension_EssT_Basics.7z info.txt


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