Release date:2018, December
Duration:10 h 08 m
Author:Penny de Byl
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn? Apply a diverse set of new game development skills to find custom solutions in implementing their own game mechanics.
Requirements
Be familiar with the Unity Game Engine (V. 2018+)
Have an intermediate understanding of C#Description What do YOU want to know about Unity but have been afraid to ask? Do you think your questions too trivial to become an entire course? Every day Dr Penny de Byl receives messages from her students asking for assistance on a wide variety of topics that would benefit from a short tutorial. In this course, Penny puts her 25 years of game development, research and teaching into practice to answer your questions in a variety of popular short workshop based tutorials. Each month the next most popular tutorial request will be added to the course, here in Udemy, until a total of 20 topics have been covered.
Topics covered so far include:
The Unity Entity Component and Job System
Targeting Missiles
In-game Quest Systems
Reading and Writing to a Database
Animating Facial Expressions
Contents and OverviewSection 1: The course begins with a section examining the new Unity Entity Component and Job System where you will build a planet simulation with 50,000 planets that orbit and are under the gravitational influence of four suns.
Section 2: Following this a section examining the creation of target seeking missiles will cover basic line of sight missiles that remain locked onto a target after being fired as well as the addition of a waypoint system that gives missiles interesting curved and funky trajectories.
Section 3: The next section steps through the ground up creation of an in-game quest system. Starting with a simple third person game environment you will build a quest system which monitors player progress as well as cover the Unity fundamentals of the UI system to support its presentation.
Section 4: In this section you will learn how to accessing an online database from inside Unity to store game data. Through the use of a free online database service you will follow along as we create a database and write simple PHP, mySQL and C# to link a Unity application with player details stored on an external server.
Section 5: If you’ve ever wanted to add real-time facial animations to your own characters to bring them alive, this section is for you. In it you will add emotional expressions to a character and learn how to blend between them with code. We will also add extra believability to the character by adding blinking and eye gaze dynamics.
Section 6: (Next Up) Augmented Reality
What students are saying about Penny’s courses:
Penny is an excellent instructor and she does a great job of breaking down complex concepts into smaller, easy-to-understand topics.
Penny’s teaching style is exceptionally well-motivated and illustrated.
This course is awesome. The lecturer explains everything you need to know and encourages you to experiment and challenge yourself.Who is the target audience? Unity beginner, intermediate and advanced students who’d like to join a community of inquisitive students keen to learn about a variety of game development topics.
1. Introduction 1. Welcome
2. The Unity Job System 2. Introducing the Unity Job and ECS Systems 3. Using the Job System for Transforming Game Objects 4. Using the Job System for Transforming Game Objects Part 2 5. The Unity ECS Part 1 6. The Unity ECS Part 2 7. The Unity ECS Part 3 8. The Unity ECS Part 4 9. ECS Challenge
3. Target Seeking Missiles 1. Setting the Scene 2. Moving the Missiles 3. Putting Curve in the Trajectory 4. Adding Character to a Trajectory 5. Adding Multiple Waypoints to a Trajectory
4. Building A Quest System 1. Setting the Scene 2. Ordering the Quest System 3. A Quest Locator 4. Displaying a Quest Part 1 5. Displaying a Quest Part 2 6. Finding an Event Location and Completing a Quest 7. Quest Challenge
5. Reading And Writing Game Scores To A Database 1. Databases, mySQL, PHP and Unity 2. Setting Up A Database 3. PhP, mySQL and HTML 4. Setting Up A Unity Form 5. Sending Data From Unity to PHP 6. Retrieving Data From PHP to Unity 7. Updating Player Data 8. Dealing With Passwords 9. Checking Password For Update
6. Animating Facial Expressions 1. Animating Facial Expressions Part 1 2. Animating Facial Expressions Part 2 3. Animating Facial Expressions Part 3 4. Animating Facial Expressions Part 4
7. Introduction to Augmented Reality for Android and iOS 01. You First AR Experience 02. Challenge 1 07. Build AR Experience to IOS 08. Building AR Experience to Android 10. How it works (Camera Representation, Marker Detection, Post Estimation) 11. Single Image Training & Detection 12. Pub Singer Solution 13. Ghost Project
8. Object Pooling 1. Setting Up The Project 2. Adding in an Object Pool 3. Extending the Object Pool 4. Blowing Up the Ship
Ask Me Anything About Unity FILES.7z
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