Release date:2019, February 12
Duration:05 h 36 m
Author:Paul J. Smith
Skill level:Intermediate
Language:English
Exercise files:Yes
SketchUp for Architecture offers architects the information they need to get the most from SketchUp, the intuitive CAD program for transforming simple drawings into 3D presentations that will impress any client. This installment—the first in a three-part series—kicks off with an overview of the SketchUp interface and workflow and dives into a typical residential building project, taking students from creating the site plan to building the walls, floor, and roof of the house. Instructor Paul J. Smith also shows how to make models more realistic with materials and add believability with landscaping, fixtures, furnishings, and appliances. You can also see how to use styles and how to create the elevations and plans you’ll need to complete the rest of the courses in the training series. Plus, learn how to take advantage of organizational features in SketchUp such as layers and components.
Topics include:
Adjusting SketchUp settings
Creating components
Installing SketchUp plugins
Creating sweeps and revolves
Importing CAD drawings
Modeling a house
Adding walls, doors, and windows
Adding the roof
Creating textures
Applying materials to objects
Landscaping
Modeling interior details
Creating and saving styles
Creating plans and sections
Geolocating the model00. Introduction
Welcome to “SketchUp for Architecture” 2m 24s
What you should know before watching this course 1m 51s
Using the exercise files 36s01. Setting Up SketchUp
Templates, toolbars, and model settings 4m 35s
Moving around the model 4m 31s
Understanding and creating components 6m 51s
Saving and loading components 6m 19s
What plugins are and where to find them 3m 51s02. Working with SketchUp, Not Against It
Think like SketchUp 5m 34s
Sweeps and revolves 4m 20s
Inferencing and X-ray 5m 40s
Groups, components, and the Outliner window 6m 10s
Organizing your model with layers and scenes 4m 36s03. Modeling the House
Introduction to modeling the house 2m 2s
Importing 2D CAD drawings 5m 17s
Adding the base 3m 48s
Building the external shell 5m 1s
Shaping the external shell slopes: Pro method 2m 56s
Shaping the external shell slopes: Make method 6m 9s
Forming the openings 5m 32s
Forming the high-level window openings 4m 24s
Adding the low-level doors and window 6m 45s
Adding the high-level windows: Front face 5m 11s
Adding the high-level windows: Side face 5m 50s
Topping off with the roof 4m 33s04. Working with Materials
An introduction to working with materials 2m 8s
The Materials Editor: Windows interface 5m 11s
The Materials Editor: Mac interface 4m 11s
Applying materials to objects 4m 2s
Importing images as textures 5m 27s
Creating textures from scratch: Windows 3m 55s
Creating textures from scratch: Mac 3m 30s
Adding materials to walls 5m 15s
Adding materials to the roofs, doors, and windows 3m 30s
Modifying the material placement 4m 43s05. Landscaping and External Features
Introduction to the landscaping 2m 4s
Adding the hardstanding 5m 35s
Adding the walls 3m 27s
Adding the wall coping 5m 44s
Adding the water feature 3m 18s
Adding the stepping-stones 4m 23s
Adding the path edge and infill 4m 6s
Adding the grass 4m 41s
Adding the grass border 7m 25s
Adding the external planting 3m 50s06. Interior Furnishings
Introduction to modeling the interior fixtures 2 m 43s
Adding the chimney stack 4m 23s
Creating the fire pit 5m 6s
Creating the island unit 5m 1s
Building the low units 4m 7s
Building the high units 5m 31s
Building the left-side kitchen units 2m 13s
Adding the pelmet and base trim 5m 3s
Adding the work surface 5m 1s
Dropping in the sink top 6m 33s
Adding the cooker and hood 5m 9s
Adding the fridge 5m 26s
Decorating the west-wing interior 4m 42s
Loading the furniture and finishes 4m 56s07. Styling the Model
Introduction to styling the model 1m 56s
The style window 4m 17s
Creating and saving a new style 5m 9s
Adding a watermark 4m 45s
Styles for section cuts 5m 11s9. Scenes
Introduction to scenes 4m 4s
The scene window 5m 49s
Creating the elevation scenes 4m 2s
Creating the plans and sections 7m
Creating the Perspective views with shadows 4m 30s09. Geolocating the Model
The importance of accurately locating the model 6m 14s
Mapping the shadows to the views 3m 28s
Animating a simple shadow study 5m Us10. Conclusion Next steps 2m 6s
00. Introduction 01 – Welcome to SketchUp for Architecture 02 – What you should know before watching this course 03 – Using the exercise files
01. Setting Up SketchUp 04 – Templates, toolbars, and model settings 05 – Moving around the model 06 – Understanding and creating components 07 – Saving and loading components 08 – What plugins are and where to find them
02. Working with SketchUp, Not Against It 09 – Think like SketchUp 10 – Sweeps and revolves 11 – Inferencing and X-ray 12 – Groups, components, and the Outliner window 13 – Organizing your model with layers and scenes
03. Modeling the House 14 – Introduction to modeling the house 15 – Importing 2D CAD drawings 16 – Adding the base 17 – Building the external shell 18 – Shaping the external shell slopes – Pro method 19 – Shaping the external shell slopes – Make method 20 – Forming the openings 21 – Forming the high-level window openings 22 – Adding the internal walls 23 – Adding the low-level doors and window 24 – Adding the high-level windows – Front face 25 – Adding the high-level windows – Side face 26 – Topping off with the roof
04. Working with Materials 27 – An introduction to working with materials 28 – The Materials Editor – Windows interface 29 – The Materials Editor – Mac interface 30 – Applying materials to objects 31 – Importing images as textures 32 – Creating textures from scratch – Windows 33 – Creating textures from scratch – Mac 34 – Adding materials to walls 35 – Adding materials to the roofs, doors, and windows 36 – Modifying the material placement
05. Landscaping and External Features 37 – Introduction to the landscaping 38 – Adding the hardstanding 39 – Adding the walls 40 – Adding the wall coping 41 – Adding the water feature 42 – Adding the stepping-stones 43 – Adding the path edge and infill 44 – Adding the grass 45 – Adding the grass border 46 – Adding the external planting
06. Interior Furnishings 47 – Introduction to modeling the interior fixtures 48 – Adding the chimney stack 49 – Creating the fire pit 50 – Creating the island unit 51 – Building the low units 52 – Building the high units 53 – Building the left-side kitchen units 54 – Adding the pelmet and base trim 55 – Adding the work surface 56 – Dropping in the sink top 57 – Adding the cooker and hood 58 – Adding the fridge 59 – Decorating the west-wing interior 60 – Loading the furniture and finishes
07. Styling the Model 61 – Introduction to styling the model 62 – The style window 63 – Creating and saving a new style 64 – Adding a watermark 65 – Styles for section cuts
08. Scenes 66 – Introduction to scenes 67 – The scene window 68 – Creating the elevation scenes 69 – Creating the plans and sections 70 – Creating the Perspective views with shadows
09. Geolocating the Model 71 – The importance of accurately locating the model 72 – Mapping the shadows to the views 73 – Animating a simple shadow study
10. Conclusion 74 – Next steps
Ex_Files_SketchUp_for_Architecture.7z


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