Release date:2018
Duration:01 h 11 m
Author:Athanasios Pozantzis
Skill level:Beginner
Language:English
Exercise files:Yes
In this series, we will take a deep dive into this exciting new technology, and Demystify everything related to the new Fields system.
In Cinema 4D Release 20, Maxon introduced “Fields”, a new system for controlling the way effectors influence MoGraph cloners, and took it a step further by allowing a host of other applications outside of MoGraph.
Amongst other things, I will explain what Fields are, how they work, how to create them, combine and mix them, what parameters are associated to them and also see what other not-so-obvious things they can do for us.01Introduction 02What are Fields 03Getting to Know the Field Object and Field List 04How Fields Create Shape Based Data 05Color Remap & Remapping 06Value Clamps & Field List Clamp 07Where can we use Fields 08Geometric Shape Field Objects 09Radial, Random, & Shader Fields 10Formula, Python, Group, & Sound Fields 11Solid, Step & Time Fields 12Point, Spline & Particle Object Fields 13Matrices, Colors, Weights & Selections 14MoGraph Object Field & Variable Tag Field 15Volume Object Field 16Modifier Field Layers


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