Release date:2019

Duration:02 h 00 m

Author:Jan Urschel

Skill level:Beginner

Language:English

Exercise files:Yes

In this tutorial I will cover basic modeling, texturing and lookdev of a futuristic cityscape using Blender 2.8 and its built-in Eevee viewport.

We will build a cityscape using the basic modeling tools within Blender. Followed by texturing and rendering setup using the new advanced realtime rendering viewport in Blender 2.8 called Eevee. I’ll demonstrate how it can help us make better design decision with its quality and speed.

This is part 1 of a two-part series. In part 2 (releasing early March) we will be be producing final shots using Eevee and Photoshop.

What topics are covered?

– Blender 2.8 basic modeling

– Blender 2.8 Eevee texturing with nodal interface

– Blender 2.8 Eevee lookdev process

Who is it for? Concept designers and other creatives who want to learn about futuristic cityscape design and learn about the fantastic new tools in Blender 2.8.

What will I get?

– 2 hour video tutorial with narration

– Blender files

– Textures

What do I need to have before I start:

Blender 2.8 (no plugins required)

Basic knowledge in a 3D application and how nodes work are of advantage.

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