Release date:2019, March
Duration:08 h 39 m
Author: Kemane Ba
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn?
Creating a Full Conceptual Artwork from scratch
3D Modelling in Blender
Advanced Painting Techniques in Photoshop
Composition & Aesthetics of Color and Light
Perspective & RenderingRequirements
Graphics Tablet and Pen Stylus
Working Version of Photoshop or 30 Day Trial version
Very Basic Understanding of Photoshop
Desktop Computer or LaptopDescription Learn the ability of incorporating renderings in your workflow and take your creation process to the next level. This 8+ hour class will take you through all the steps from 100% start to finish on how become an efficient artist and create powerful conceptual artworks in no time.
You will learn the Basics of 3D modelling in an intuitive learning approach which not only keeps you motivated, but also gives you an actual in depth insight on how professionals work. Working with 3D-concepts is probably the most direct and the fastest way to take your portfolio to the next level. If you’re genuinely interested to land your first job in the industry and gain the core knowledge of creating conceptual artworks then this is the perfect class for you!
Who is the target audience?
Beginner Digital Artists curious about Concept Art
Blender Beginners
Students who want to expand their Tool-set01. Introduction 01. Introduction 02. Curriculum Overview 03. About Kemane
02. Blender Beginner Class 01. What is Blender 02. Download & Installation 04. Orbiting & Selecting 05. Transform Modes 06. Editing Polygons 07. Selections Modes 08. Creating a Plane 09. Creating Edge Loops 10. Shading Modes 11. Adding Material 12. Subdivision Modifier 13. Adding Texture 14. Finalize
03. Creating the 3D Concept I – Scene Setup 01. Refining the Composition 02. Adding a Texture
04. 3D Concept II – Nodes 01. The Node Editor 02. Gradient Map 03. Ambient Occlusion
05. 3D Concept III – Shading 01. Screen Space Reflections 02. Volumetric Lighting 03. Procedual Textures 04. Subsurface Scattering
06. 3D Concept IV – Camera & Composition 01. Camera Setup 02. Adding Sandbanks 03. Light and Composition
07. 3D Concept V – Modelling 01. Modelling Houses 02. Story Elements 03. Modelling the Boat 04. Foreground & Details
08. 3D Concept VI – Rendering 01. Rendering & Saving 02. Conclusion & Overview
10. Conceptual Artwork I 02. Refining the Composition 03. Painting the Background 04. Background Clouds 05. Foreground Clouds
11. Conceptual Artwork II 01. Water Lighting 02. Houses Pt I 03. Houses Pt II
12. Conceptual Artwork III 02. Advanced Masking 03. The Docks 04. Painting Boats 05. Water Transparency 06. Water Surface Reflections
13. Conceptual Artwork IV 01. Painting Flora 02. The Sand
14. Conceptual Artwork V 01. The Stairs (optional) 02. Handrails 03. Ropes
15. Conceptual Artwork VI 01. Roof Structure 02. Drawing People with Shapes 03. Merging Layers 04. General Paint-over
16. Conceptual Artwork VII 01. Roof Structure 02. Drawing People with Shapes 03. Merging Layers 04. General Paint-over
16. Conceptual Artwork VII 01. Enhancing the Composition 02. Effects and Filters 03. Spotting Flaws 04. Story Elements
17. Conclusion 01. Conclusion
Exercise Files – Concept Art Masterclass – Create Conceptual Art from Scratch.7z
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