Release date:2019
Duration:03 h 01 m
Author:Widhi Muttaqien
Skill level:Beginner
Language:English
Exercise files:Yes
3D skills are very important! Why? As 3D technologies developed rapidly, the market demand on 3D contents is increasing exponentially day by day. There are so many industries require 3D expertise. Architecture, interior design, product design, animated movies, visual effects, advertising, virtual set, game industry, virtual reality, augmented reality, 3D printing industry and so much more, they are all rely heavily on 3D.
If you want to learn 3D from zero, meaning no prior experience needed at all. Then you’ve come to the right place. This course will teach you the fundamentals of 3D skill and that is “3D modeling” using the most trending and popular 3D software in the world “Blender”. Just check google-trends and compare Blender with other 3D software, Blender is on top of the leader board. Blender has so many features that beat other 3D software out of the competition, but better yet Blender is free and open source so you don’t have to pay a dime for software license.
After finishing this course, I recommend you to join my advanced courses on Blender to sharpen your 3D skills even more. So join now and take your first step into the 3D world!
1. Introduction 2:10
2. Blender UI 5:49
3. Customizing the UI 9:54
4. Mouse viewport navigation 4:33
5. Keyboard viewport navigation 9:44
6. Basic object operations 11:13
7. 3D view settings 9:42
8. Transformation 7:06
9. Advanced transformation 12:07
10. Coordinate reference 6:16
11. Interaction mode 8:51
12. The origin 11:12
13. Unit and measurement 7:32
14. Object duplication 7:52
15. Pivot point 4:33
16. Display mode 6:24
17. Snapping 13:09
18. Modifier 5:55
19. Creating symmetrical objects 11:23
20. Project : simple table 7:29
21. Inset extrude bevel 7:46
22. Project : kindergarten chair 7:47
23. Next step 2:3700 – Introduction (2) 01 – Blender UI 02 – Customizing the UI 03 – Mouse viewport navigation 04 – Keyboard viewport navigation 05 – Basic object operations 06 – 3D view settings 07 – Transformation 08 – Advanced transformation 09 – Coordinate reference 10 – Interaction mode 11 – The origin 12 – Unit and measurement 13 – Object duplication 14 – Pivot point 15 – Display mode 16 – Snapping 17 – Modifier 18 – Creating symmetrical objects 19 – Project simple table 20 – Inset extrude bevel 21 – Project kindergarten chair 22 – Next step Project_Files.zip


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