Release date:2018
Author:Rafael Vallaperde
Skill level:Beginner
Language:English
Exercise files:Yes
We’ll go through modeling all of the assets, composing, lighting, rendering the scene and finally applying some post production in Photoshop.
All_Materials_pdf.7z Bonus Q&A Webinar 1 Bonus Q&A Webinar 2 Smart-Object-Mockups.7z 01 – Overview 01 Intro and Layout 02 – Intro, where the idea came from 02 – Overview 02 Modeling body 03 – Thumbnail sketching 04 – Final visual 05 – Blocking body in Zbrush part 1 06 – Blocking body in Zbrush part 2 07 – Blocking body in Zbrush part 3 08 – Detailing body in Zbrush 09 – Creating holes in the body 10 – Exporting body from zbrush and fixing normals 11 – Overview 03 Modeling Butterfly 12 – Blocking butterfly and legs 13 – Adding leg parts and tweaks to overall 14 – Blocking wings 15 – Adding details to wings and body 16 – Polypainting Butterfly 17 – Exporting dataset out of Zbrush 18 – Overview 04 Butterfly Shading and Dev 19 – Base texture and adding fur 20 – Tweaking fur and wings materials 21 – Scattering butterflies 22 – Randomizing colors on the wings 23 – Overview 05 Body Shading and Dev 24 – Prep and camera setup 25 – Lighting setup 26 – Dark lighting setup and glass material 27 – Scattering butterflies over the body pt1 28 – Scattering butterflies over the body pt2 29 – Motion blur setup and lighting experimentati 30 – Look development part 1 31 – Look development part 2 32 – Look development part 3 33 – Look development part 4 and render setup 34 – Fixing UVs and final tweaks 35 – Overview 06 Retouching 36 – Retouching _ASSETS.7z


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