Release date:2019
Author:Ash Thorp
Skill level:Beginner
Language:English
Exercise files:Yes
Follow along as award-winning title designer, Ash Thorp, demonstrates how to craft detailed and thoughtful main title designs. Alongside Ash’s professional Apprentices, students will learn the core principles of successful titles, and then be challenged to put these concepts to work by creating multiple examples of their own.
1. Analyzing Titles 1601C_AT_01A_01_01 – Meet Ash Thorp 1601C_AT_01A_01_02 – Course Overview 1601C_AT_01A_02_01 – A Brief History 1601C_AT_01A_02_02 – Six Feet Under 1601C_AT_01A_02_03 – Catch Me If You Can 1601C_AT_01A_02_04 – Alien 1601C_AT_01A_03_01 – Takeaways 1601C_AT_01A_03_02 – Homework
2. Typography 1601C_AT_02A_01_01 – A Brief History 1601C_AT_02A_01_02 – Vocabulary 1601C_AT_02A_01_03 – Type Families 1601C_AT_02A_01_04 – Identifying Typefaces 1601C_AT_02A_02_01 – Font Explorer Pro 1601C_AT_02A_02_02 – Adobe Illustrator 1601C_AT_02A_02_03 – Testing Type Layouts 1601C_AT_02A_03_01 – Takeaways 1601C_AT_02A_03_02 – Homework
3. A Controlled Experiment 1601C_AT_03A_01_01 – Overview 1601C_AT_03A_01_02 – The Art of Composition 1601C_AT_03A_02_01 – Overview 1601C_AT_03A_02_02 – Mind Node UI 1601C_AT_03A_02_03 – Building Mind Maps 1601C_AT_03A_02_04 – Organizing Reference 1601C_AT_03A_03_01 – Overview 1601C_AT_03A_03_02 – Using References 1601C_AT_03A_03_03 – Building Frames in Photoshop 1601C_AT_03A_03_04 – Typography in Illustrator 1601C_AT_03A_03_05 – Reflection 1601C_AT_03A_04_01 – Takeaways 1601C_AT_03A_04_02 – Homework
4. Graphic Design Basics 1601C_AT_04A_01_01 – Lesson Overview 1601C_AT_04A_01_02 – What is Graphic Design 1601C_AT_04A_01_03 – Balance (with Danny Yount) 1601C_AT_04A_01_04 – Contrast 1601C_AT_04A_01_05 – Space 1601C_AT_04A_02_01 – Overview 1601C_AT_04A_02_02 – Mind Mapping 1601C_AT_04A_02_03 – Font Explorer Pro 1601C_AT_04A_02_04 – Typography in Illustrator 1601C_AT_04A_02_05 – Thumbnails in Photoshop 1601C_AT_04A_02_06 – Sorting Frames in Bridge 1601C_AT_04A_02_07 – Midway Review 1601C_AT_04A_03_01 – Takeaways 1601C_AT_04A_03_02 – Homework
5. Finishing Graphic Design 1601C_AT_05A_01_01 – Lesson Overview 1601C_AT_05A_01_02 – Blocking in Values 1601C_AT_05A_01_03 – Refining Shapes 1601C_AT_05A_01_04 – Using Color 1601C_AT_05A_01_05 – Refining the Final Frame 1601C_AT_05A_01_06 – For Designers 1601C_AT_05A_02_01 – Setting Type 1601C_AT_05A_02_02 – Final Review and Analysis 1601C_AT_05A_03_01 – Takeaways 1601C_AT_05A_03_02 – Homework
6. Using 3D Software 1601C_AT_06A_01_01 – Lesson Overview 1601C_AT_06A_01_02 – Using 3D_CGI (with Raoul Marks) 1601C_AT_06A_02_01 – Mind Mapping the Brief 1601C_AT_06A_02_02 – Mind Node and Thumbnails 1601C_AT_06A_03_01 – Overview 1601C_AT_06A_03_02 – UI Navigation 1601C_AT_06A_03_03 – Camera Overview 1601C_AT_06A_03_04 – Basic Lighting 1601C_AT_06A_03_05 – Render Settings 1601C_AT_06A_04_01 – Overview 1601C_AT_06A_04_02 – UI Navigation 1601C_AT_06A_04_03 – Cloth Simulation 1601C_AT_06A_04_04 – Exporting Files 1601C_AT_06A_04_05 – Importing Files 1601C_AT_06A_05_01 – Overview 1601C_AT_06A_05_02 – UI Navigation 1601C_AT_06A_05_03 – Octane Lights 1601C_AT_06A_05_04 – Octane Camera 1601C_AT_06A_05_05 – Octane Materials 1601C_AT_06A_05_06 – Render Settings 1601C_AT_06A_06_01 – Takeaways 1601C_AT_06A_06_02 – Homework
7. Compositing 3D Renders 1601C_AT_07A_01_01 – Lesson Overview 1601C_AT_07A_01_02 – Reviewing Renders 1601C_AT_07A_01_03 – Compositing in Photoshop 1601C_AT_07A_01_04 – Replication 1601C_AT_07A_02_01 – Overview 1601C_AT_07A_02_02 – Font Explorer 1601C_AT_07A_02_03 – Adobe Illustrator 1601C_AT_07A_02_04 – Type in Photoshop 1601C_AT_07A_03_01 – Overview 1601C_AT_07A_03_02 – Self Reflection 1601C_AT_07A_04_01 – Takeaways 1601C_AT_07A_04_02 – Homework
8. Brains over Brawn 1601C_AT_08A_01_01 – Lesson Overview 1601C_AT_08A_01_02 – Key Attributes 1601C_AT_08A_02_01 – Total Recall 1601C_AT_08A_02_02 – FITC Tokyo 2015 1601C_AT_08A_02_03 – The Amazing Spider-Man 2 1601C_AT_08A_03_01 – Key Factors of Presentation 1601C_AT_08A_03_02 – Website Presentation 1601C_AT_08A_03_03 – Client Presentation 1601C_AT_08A_04_01 – Takeaways 1601C_AT_08A_04_02 – Homework
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