Release date:2017, July
Duration:11 h 00 m
Author:Jama Jurabaev
Skill level:Beginner
Language:English
Exercise files:Yes
Concept designer and matte painter Jama Jurabaev will teach you how to construct stunningly complex concept designs with a multitude of techniques. Learn alongside Jama’s professional Apprentices as you develop various 2D and 3D skills to achieve professional-grade final renders.
Lesson 1
2D and 3D Techniques
Deciding which dimension to work in is a tough choice. To start things off, Jama will walk you through the advantages and disadvantages of using 2D vs. 3D, and the power of combining them together. We will then do a tour of 3D-Coat, including the tools and workflow Jama uses to create concept sketches.Lesson 2
Hardsurface Sculpting
The first step is often the hardest. Here, Jama will show you how to sculpt various objects using voxels in 3D-Coat. You will learn all the techniques and tools needed to sculpt things like vehicles, props, and environments.Lesson 3
Advanced Hardsurfaces
In this lesson Jama will show you how to sketch quick ideas in 3D-Coat using different hardsurface and array tools.Lesson 4
Organic Sculpting
Not just your food has to be organic – your sculpts can be too! Jama will teach you his process for sculpting creatures using voxel and surface modes in 3D-Coat. You will then learn several different approaches to sculpt a character in 3D, including curves, stencils, and more.Lesson 5
Smart Materials and Textures
The right textures can quickly introduce vibrancy and life to your sculptures. Learn Jama’s workflow for preparing a model for texturing, and an introduction to smart materials. You’ll learn various texture-painting techniques, and all you need to know about building custom materials.Lesson 6
Designing the Shot
With the aid of 3D, Jama will explain the principles of basic cinematography and shot design. Here you’ll learn to assemble a scene using all of the assets you’ve sculpted in 3D-Coat, and set up a final render in Keyshot 5 and MarmosetLesson 7
Advanced Keyshot Techniques
In the final stage of the 3D workflow, Jama will show you how to set up production-ready render passes and settings. Using texture projection workflows, you’ll learn to create unique designs for characters and environments.Lesson 8
Final Composite in Photoshop
Make your triumphant return to 2D! In this final lesson, Jama will teach you his best practices to composite, paint over, and add special effects to 3D renders in Photoshop. We’ll conclude by reviewing all of the content and techniques you’ve learned to use in the future.Lesson 1 – 2D and 3D Techniques
Archive
Chapter 9 Unedited Professional MentorshipJourney
Anthonys Homework Anthonys Journey01. Introduction 02. 3D-Coat Overview 03. User Interface 04. Mesh Resolution 05. Sphere Tool 06. Working with Stencils 07. Keyshot Patterns 08. Texturing in Keyshot 09. 2D and 3D Techniques 10. Homework
Lesson 2 – Hardsurface Sculpting
Archive
Professional Mentorship – March 2, 2016 Professional Mentorship – November 22, 2015Journey
Anthonys Homework Anthonys Journey01. Intro and Homework 02. Resolution and Bevels 03. VoxTree 04. Stroke Modes 05. Pose Tool 06. Bas-Relief 07. Extrude 08. Vox Hide 09. Instancer 10. Hardsurface Sculpting
Lesson 3 – Advanced Hardsurfaces
Archive
Building a Space Station Professional Mentorship – December 22, 2016 Professional Mentorship – March 9, 2016Journey
Anthonys Homework Anthonys Journey00. Intro & Homework 01. Instancer Revisited 02. Axial 03. Warp 04. 2D-Paint 05. Primitives
Lesson 4 – Organic Sculpting
Archive
Chapter 8 Unedited Professional MentorshipJourney
Anthonys Journey01. Intro & Homework 02 Curves 03. Snake 04. Spikes 05. ToothPaste 06. Painting with Geometry 07. Carve 08. Organic Sculpting
Lesson 5 – Smart Materials and Textures
Archive
Demonstration 2 Professional MentorshipJourney
Anthonys Homework Anthonys Journey01. Intro & Homework 02. UV & Texture Painting Basics 03. Smart Materials 04. Creating Smart Materials 05. Painting Displacement Maps 06. Autoretopo 07. Demonstration
Lesson 6 – Designing the Shot
Archive
Professional MentorshipJourney
Anthonys Homework Anthonys Journey01. Intro & Homework 02. Three Point Lighting in 2D 03. Three Point Lighting in 3D 04. Lighting in Keyshot 05. Cameras and Composition 06. Custom HDRIs in Keyshot 07. Scene Setup in Marmoset
Lesson 7 – Advanced Keyshot Techniques
Archive
Bonus Texturing Chapter 2 Unedited Chapter 3 Unedited Chapter 4 Unedited Chapter 6 Unedited Professional MentorshipJourney
Anthonys Homework Anthonys Journey01. Intro & Homework 02. Height Maps 03. Keyshot Materials 04. Scene Setup 05. Render Settings 06. Paintover in Photoshop
Lesson 8 – Final Composite in Photoshop
Archive
Chapter 2 Unedited Chapter 3 Unedited Chapter 4 Unedited Chapter 5 Unedited Professional MentorshipJourney
Anthonys Homework Anthonys Journey01. Intro & Homework 02. Camera Angles 03. Camera Lenses 04. View Sets 05. Final Composite in Photoshop
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