Release date:2019
Author:Rohan Dalvi
Skill level:Beginner
Language:English
Exercise files:Yes
Let Rohan show you differing techniques to create a variety of Houdini terrains!
This training is will cover the new height field tools introduced in Houdini 16. The training comprises of 5 projects that will cover techniques to create a variety of terrains.
Through these projects we’ll cover the various height field tools such as Noise, Patter, Mask by feature, using objects to modify terrains and also using the height wrangle tool to better control the Flow and debris fields.
The final chapter (chapter number 7) will cover how to build a procedural shader to shade and render the terrains. This part is available for Redshift, Arnold, Mantra and Octane and each part is sold separately.
LESSON PLAN
Simple Mountain Range : Using the Noise node to generate a basic mountain range and using the masking tools to control the Erode node to get more controllable erosion results.
Cliffs and Dunes : Using the Pattern node to generate dunes and learning how to mix terrains.
Craters : Building a lunar landscape by using polygonal objects to modify the heightfields.
Canyon : Using objects to generate masks and a detailed look at the Heightfield Erode node. Understanding how the Hydro and Thermal Erosion works.
Island : Using objects to generate a specific terrain. Using the heightfield wrangle to control flow and debris fields and finally using the heightfield scatter node to scatter points on the terrain for instancing.
Output Maps : Learning how to output maps from the heightfield for rendering or export purposes.
Shading & Rendering : Building a procedural shader in the renderer of your choice using the maps written out to disk / SEPARATE USD$10 PURCHASE AS PER BELOW1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!
评论(0)