Release date:2012, July
Duration:07 h 31 m
Author: Alex Alvarez
Skill level:Beginner
Language:English
Exercise files:Yes
In this title, Alex covers how to create realistic grass using Maya, Paint Effects and Mental Ray while also sharing his techniques for developing a complete natural environment. We begin by evaluating the default Paint Effects grass library with discussion on the basic adjustments needed to make grass more natural. Techniques for covering large areas with grass are then explored via curves and instancing. Through the use of instancing, particles and surface emitters, Alex shows how to populate large scenes with grass geometry, rendering millions of polygons with a minimal RAM footprint. Included is an expression based technique for orienting instanced geometry with the normal of the generating surface, an issue less important for plants or trees but often very important for grass. When elements need to be interactively and precisely placed, Alex also demonstrates the use of a freely available geometry paint script, as well as how to bake particle instances to geometry. Generating textures, miaMaterials and workflow in conjunction with Physical Sun/Sky is thoroughly discussed. Alex also demonstrates how to render and utilize zDepth passes to add post depth-of-field and fog effects, how to render true volumetric fog effects, as well as Photoshop and After Effects post techniques to increase realism through the use of color correction and plug-ins, including Magic Bullet, LensCare and Sapphire.
00. Preview
01. Paint Effects Grasses
02. Grass Shaders
03. Grass Coverage, Z-Depth, Depth-of-Field
04. Cliff: Integrating Grass into a Scene
05. Meadow: Instancing, part 1
06. Meadow: Instancing, part 2
07. Meadow: Instancing, part 3
08. Meadow: Geometry Paint
09. Meadow: Additional Elements
10. Meadow: Photoshop Comps
11. Meadow: Final Layout
12. Baking Instances to Geo
13. Render Setup
14. Final After Effects Comp01. Paint Effects Grasses 02. Grass Shaders 03. Grass Coverage – Z-Depth & Depth-of-Field 04. Cliff – Integrating Grass into a Scene 05. Meadow – Instancing – Pt 1 06. Meadow – Instancing – Pt 2 07. Meadow – Instancing – Pt 3 08. Meadow – Geometry Paint 09. Meadow – Additional Elements 10. Meadow – Photoshop Comps 11. Meadow – Final Layout 12. Baking Instances to Geo 13. Render Setup 14. Final After Effects Comp Project Files.7z


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