Release date:2020, April 30
Author:Jonathan Lampel
Skill level:Beginner
Language:English
Exercise files:Yes
Dynamic Simulation is one of the most “magical” things we can do with Blender. In short, it’s a way to create complex procedural animations that mimic physics. If you’ve taken a high school math class, you’ll understand that physics calculations require a lot of math. Fortunately, we don’t have to do any math in order to make our models bounce, shatter, splash, and squish – Blender does that math for us! We just give it input materials and Blender does the rest. In this course we will be taking an introductory look at the nine types of dynamic effects that are available in Blender:
Particles:
Dust floating in the air, snow falling from the sky, sparks from a welder, and so much more. This type of effect involves the simulation of large quantities of small bits; i.e. particles.
Hair:Exactly what it sounds like.
Force Fields:Blender objects that mimic real-world forces like gravity, magnetism, vortex, etc.
Rigid Bodies:You know when a Jenga tower falls? It’s like that: The simulation of rigid, non-deforming objects.
Cloth:Also, what it sounds like – The simulation of fabric.
Soft Bodies:In contrast to rigid bodies, this kind of simulation accounts for deformation of objects.
Smoke:The simulation of smoke and fire! Muahaha
Fluid:Liquid simulation like a pipe gushing water for example.
Dynamic Paint:Think of this like writing with your finger on a foggy mirror. This is an interesting simulation genre that interprets object-to-object interaction into surface information like vertex weights.
We’ll also take a look at examples and comparisons of all the common settings, so you’ll be ready to rock out on your own dynamics project right away.
Harnessing the power of simulations is the first step to creating stunning VFX, so today is a great day to start learning dynamics!01_Hair Lesson-00_Hair Growth & Dynamics
02_Force Fields Lesson-00_Force Field Basics Lesson-01_Types of Forces
03_Rigid Bodies Lesson-00_Active & Passive Lesson-01_Collisions Lesson-02_Constraints Lesson-03_The Rigid Body World
04_Cloth Lesson-00_Simulating Cloth Lesson-01_Cloth Collisions Lesson-02_Sewing Springs
05_Soft Bodies Lesson-00_Soft Body Physics Lesson-01_Soft Body Edges
06_Smoke Lesson-00_Smoke Domain Lesson-01_Flow & Collision
07_Fluids Lesson-00_Simulating Fluids Lesson-01_Types & Settings
08_Dynamic Paint Lesson-00_Canvas Settings Lesson-01_Brush Settings


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