Release date:2020, February 2

Author:Adam Zollinger

Skill level:Beginner

Language:English

Exercise files:Yes

If your architectural rendering projects are ready for that next leap in realism and drama, this is the course for you. Perhaps you already have a good knowledge of arch viz in 3ds Max + Vray, or maybe you have even taken one of my earlier courses, but know you are ready to take on more advanced techniques, tools and workflows?

This course will introduce you to the tools you need to take your Vray renderings from basic to brilliant.

The course will begin with a basic model that is provided for download. From there, the instructor will guide you through the process of making it much more interesting and dramatic, using advanced techniques and tools.

Students will go through:

Advanced Modelling Considerations

Advanced Lighting Workflows

Advanced Material Creation

Advanced Camera Settings and Composition – Blur, Atmospherics, Etc.

Advanced V-Ray Render Settings (V-Ray Next and below)

Advanced Compositing in Photoshop

The instructor will also introduce new professional tools, not discussed in previous courses. They include, but are not limited to:

Quixel Megascans

Forest Pack PRO / Lite

Substance Designer

Quixel Mixer

Substance Materials

PBR materials

and more…

Join now if you are ready to work like the pros, and make stunning architectural renderings.

See you in class!

01. Pre Planning — Reference Images Composition Thumbnail Sketch 01. Stay Connected With Your Instructor 02. Planning Your Project With a Mood Board and Reference Images

02. Modelling Considerations for Advanced Projects 02. Importing and Modeling to CAD 03. Adding Purchased Models To Your Scene 04. Forest Pack Pro 05. Forest Pack Settings Continued 06. Adding Detail and Context 07. Introduction to Megascans — Integrating a Megascans Model To Your Scene 08. Scatter Leaves Around Your Scene with Forest Pack and Object Painting in 3ds Max 09. More Painting of Objects Into Your Scene 10. More Megascans!

03. Advanced Lighting Workflows 01. HDRI workflow 02. Creating a Mood With Lighting

04. Advanced Material Creation — Software Assets Techniques 01. PBR Materials in 3ds Max 02. Quixel Mixer — Custom Photo Scanned Materials 03. Using Substance Materials With V-Ray 04. Substance Designer for Arch Viz Create Your Own Advanced PBR Materials 05. Best Texture Resources 06. Painting and Mapping Custom Maps Onto Your Objects 07. Adding Detail With Grunge Maps 08. Create a High Quality Material From Scratch

05. Advanced Effects — Camera Settings Atmospherics 01. Composition Concepts 03. Camera Settings and How To Use Them for Composition in 3ds Max 04. Getting Exposure Just Right 05. Creating Motion Blur and Depth of Field 06. Add V-Ray Atmospherics To Your Scene

06. Advanced V-Ray Next Render Settings 01. Optimize Vray Render Settings for Best Fastest Results 02. Essential Render Channels 03. Creating Perfect Masks for Compositing

07. Advanced Compositing With Photoshop 02. Combining Render Elements Together 03. Color Grading Your Image To Change The Mood 04. Compositing Photo Assets — People Trees etc. 05. Adjusting the People To Fit Into Your Scene 06. Finishing Touches And Special Effects

08. BONUS Check Out The Advanced Interiors Course Next 01. Advanced Interiors Promo 03. Learning Path Moving Forward

project files

3ds Max + Vray Advanced Architectural Exteriors.7z

  Channel    and      Group

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