Release date:2019, December

Author:Maxwellzone

Skill level:Beginner

Language:English

Exercise files:Yes

This Maxwell Render course spans over 25 hours of video. I have tried to not just repeat in video form what you can already find in the manual, but explain in a logical order the technicalities of rendering with Maxwell and also cover more general topics, to help you create compelling imagery.

Lightning I will go through the fundamental lighting principles which are crucial to understand and be aware of if you want to create interesting imagery, regardless if you use Maxwell, another renderer or a DSLR, or wish to create product shots, jewelry or archviz renders.

Creating materials Having a good understanding of Maxwells material editor is key to creating realistic renders. I take a logical approach to explaining the parameters, not in the order they are listed but in the order that makes sense for you to understand the relationship between the different parameters. Along the way I explain how to create a few typical materials, Layer blending, mixing materials with emitters and lots more.

Channels, Post-production, Network rendering I will go through a few of the channels Maxwell offers, and show you how to render and composite a typical example of a render with reflections and shadows on an arbitrary background. The post-production chapters will show you a quick way to tweak the render using Adobe’s Camera Raw, then a more comprehensive example using custom alphas, Smart Objects in Photoshop, an extensive look at gamma…and a few important tips regarding Network Rendering.

BB – 01 Introduction BB – 02 Crucial Concepts BB – 03 Maxwell Studio UI part 1 BB – 04 Maxwell Studio UI part 2 BB – 05 Maxwell UI and tips BB – 06 Unbiased vs Biased rendering BB – 07 What makes Maxwell slow BB – 08 PluginIntro And EmittersIntro BB – 09 Lighting principles Exposure BB – 10 Lighting principles Rest and Tips BB – 11 Spotlights and IES BB – 12 Lighting Setup for Materials BB – 13 Material Assistants part 1 BB – 14 Material Assistants part 2 BB – 15 UVs and RealScale BB – 16 Material Editor part 1 BB – 17 Material Editor part 2 BB – 18 Material Editor part 3 BB – 19 Material Editor part 4 BB – 20 Material Editor part 5 BB – 21 Material Editor part 6 BB – 22 Material Editor part 7 BB – 23 Material Editor part 8 BB – 24 Material Editor part 9 BB – 25 Leica materials part 1 BB – 26 Leica materials part 2 BB – 27 Leica materials part 3 BB – 28 Leica materials extras BB – 29 Leica lens materials BB – 30 Camera parameters part 1 BB – 31 Camera motion blur and extras BB – 32 LightingSetup BB – 33 Channels BB – 34 Reflectionpass_Example BB – 35 Gamma and Linear BB – 36 CustomAlphas and Network BB – 37 Postproduction 1 BB – 38 Postproduction 2

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