Release date:2020, May

Author:Thomas McDonald

Skill level:Beginner

Language:English

Exercise files:Yes

In this course you will learn the workflow from Blender to Twinmotion with the final result a BIMmotion application for a virtual walk-through or VR experience. The course takes you step by step through the modelling and UV mapping workflow in Blender before we move into the extremely powerful Twinmotion.

Discover the latest in Real-time rendering for Architectural Visualization and be amazed at the power and speed of achieving amazing results. Quickly change the lighting and weather conditions or update your geographic location with the easy to use and intuitive interface of Twinmotion.

Render Photos with ease or create animations that will impress your clients. Easily edit and iterate on this content without compromise. Make changes to your model in Blender and instantly update within Twinmotion with the click of a button

Discover efficiency like never before with the power of Blender & Twinmotion.

Topics included:

FreeCAD introduction where we create 2D layouts

Full 3D Modelling & UV Mapping in Blender

Import the 3D Model into Twinmotion

Adding Material and 3D Models from Twinmotion Library

Adding Foliage & Environment assets

Creating Photo’s of the scene

Creating an Animation & Exporting

Video Editing n Blender’s

Create a BIMmotion application for virtual walk through and VR experience

01. Introduction to the Course and and A Look at FreeCAD 01. Introduction 03. An Introduction to Section 1 04. Getting setup in FreeCAD 05. The ODA Converter available for FreeCAD 06. Creating the Steps Outline 07. Adding Dimensions in FreeCAD 08. Export in PDF & DXF Format

02. An Introduction to Blender and setting up the interface 01. An Introduction to Section 2 02. Getting the software Blender 03. Enabling Add-ons and Setting Up Interface 04. Introduction to Snap During Transform 05. Introduction to 3D Cursor 06. Introduction to the Tool Shelf

03. 3D Modelling of the building and Environment 01. An Introduction to Section 3 02. Importing DXF file into Blender 03. Appending Reference into Blender 04. Blocking Wall Sections 05. Blocking Walls Continued 06. 3D Modelling Steps 07. 3D Modelling Glass 08. 3D Modelling Floors & Roof 09. Boolean Modifiers to Subtract Garage 10. 3D Modelling Grass Verge 11. 3D Modelling Footpaths 12. Modelling External Environment 13. 3D Modelling Doorway 14. 3D Modelling Elevator 15. 3D Modelling Elevator Extruding 16. Boolean Modifiers Elevators 17. Adding a Stairs 18. Boolean Modifier for Stairs

04. UV Mapping & creating Lightmaps 01. An Introduction to Section 4 02. Intro to UV Mapping in Blender 03. Preparing Pillar for UV Mapping 04. UV Mapping and adding Light Map 05. UV Mapping Walls 06. UV Mapping Walls Continued 07. UV Mapping Steps 08. UV Mapping Windows 09. UV Mapping Floors 10. Floor & Wall Fix 11. Environment UV Mapping Part 1 12. Environment UV Mapping Part 2 13. Environment UV Mapping Part 3 14. UV Mapping Doorway 15. UV Mapping Elevator Walls 16. UV Mapping Elevator Shaft 17. UV Mapping Elevator Continued 18. UV Mapping Stairs

05. Base Material ID & Exporting FBX 01. An Introduction to Section 5 02. Checking Normals Transforms & Adding Material ID 03. Adding Material Slots 04. Exporting FBX

06. Importing and Working within Twinmotion 01. An Introduction to Section 6 02. An Introduction to Twinmotion 03. Adding Materials from the Twinmotion Library 04. Updating Model & Materials 05. Adding External Environment Assets from Twinmotion Library 06. Creating a Vehicle Path 07. Adding Interior Models from Twinmotion Library 08. Lighting & Environment Settings

07. Creating a BIMmotion & VR Viewable Application 01. An Introduction to Section 7 02. Creating An Image 03. Creating an Animation 04. Exporting & Editing Animation 05. Creating a Bimmotion for VR 06. Viewing within VR Headset

08. Bonus section [Udemy] Architectural Visualization -Blender 2.8 – Twinmotion – VR.7z

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