Release date:2019, June 11
Author:Ken Fairclough
Skill level:Intermediate
Language:English
Exercise files:Yes
In this course you’ll learn the art of environment design from Ken Fairclough, Concept Artist at Bioware.
This Environment Design course will consist of ten modules of on-demand lessons and demonstrations.
This class will showcase current practices in the environment concept art production pipeline with emphasis on the use of 3d. The use of 3d in concept art has become increasingly necessary as games continually increase in visual fidelity.
Utilizing a combination 3d modeling and rendering software along with traditional methods of painting and photo-bashing a concept artist can create high-quality images in which designs are fully realized from all angles. This process opens up new opportunities of working collaboratively with environment artists and level designers as concept models can easily be imported into game engines to further iterate on.
Additional Video CAW-KF-ECG-M02 Week 01 Week 01 Week 01 Week 01_Aditional Week 02 3D_Modeling_For_Concept_Artist_Primer Week 02 Expanding On Your Thumbnail Week 02 Week02-3dBlockout Week 02 Week02-PhotobashSketch Week 02 week_02_session Week 03 Week 03 Week 04 Week 04 Week 04 Week 04_ part 2 Week 05 Week 05 Week 06 Week 06 Week 07 Week 07 Week 08 Week 08 Week 09 Week 09 Week 10 Week 10 Bonus-Photoshop3DEnvironment Week 10 Week 10
_Environment Design with Ken Fairclough.7z
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