Release date:2020
Author:MAXDEPTH
Skill level:Beginner
Language:English
Exercise files:Yes
If you love science fiction and creating breathtaking visuals you’re going to love this tutorial! In “Houdini Nebulas Volume Two” we are back again delivering almost four hours of high quality easily digestible Houdini training. You’ll be creating awe inspiring visuals from day one with our intuitive process. We have developed a deceptively simple system to create incredibly complex levels of detail using particles and volumes in conjunction with some clever VOP manipulation. We will walk you through the process step by step from simulation, to shading and lighting. Then we will walk you through how to tweak your final comp in Nuke. The sky is literally the limit to what you’ll be able to create with this tutorial.
01_MAXDEPTH_HoudiniNebulas_v2_VolumesAndPoints 02_MAXDEPTH_HoudiniNebulas_v2_VolumesToParticleFluid 03_MAXDEPTH_HoudiniNebulas_v2_ParticleFluidShapingWithVops 04_MAXDEPTH_HoudiniNebulas_v2_ColoringParticlesWithPointAttributes 05_MAXDEPTH_HoudiniNebulas_v2_ConvertingToVolumesWithRasterization 06_MAXDEPTH_HoudiniNebulas_v2_TempLightAndShade 07_MAXDEPTH_HoudiniNebulas_v2_GeneratingLargePointCountVolume 08_MAXDEPTH_HoudiniNebulas_v2_UsingCollisionsForShape 09_MAXDEPTH_HoudiniNebulas_v2_LightingAndLookdev 10_MAXDEPTH_HoudiniNebulas_v2_GenerateBackgroundStarfield 11_MAXDEPTH_HoudiniNebulas_v2_FinalCompInNuke
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