Release date:2020, January 2
Author:Francisco Cabezas
Skill level:Beginner
Language:Spanish
Exercise files:Yes
In this Domestika Basics you will learn in 6 courses to use Cinema 4D even if you have never opened the program. Through a series of theoretical and practical lessons you will discover all the tools and functions you need to create still lifes and 3D animations, in addition to rendering with OctaneRender.
You will start understanding what Cinema 4D is, you will know the interface, how to configure a document and move around the workspace. In addition, you will see some basic concepts to create and modify figures.
Then you will begin to let go of your hand by learning to use the different deformers of shapes and to model with basic lines.
You will go further into modeling from scratch with classic techniques, among other tools that will help you give the shape you want to your ideas. You will see from cyclic cuts and bevel polygons to how to work with surface subdivisions and modeling generating volume.
Francisco will give you an introduction to the OctaneRender rendering engine and will teach you how to set it up to start working. You will create different types of lights and materials that this engine and Cinema 4D offer you equally.
You will learn to create basic animations by means of the basic concepts of movement, scale and rotation and, also, the tools to simulate a series of effects, among them, a realistic collision, gravity for rigid dynamic objects, soft or fabrics, among others.
To finish this Domestika Basics of Cinema 4D, you will configure and optimize a static and video scene to generate the final render of each one and retouch them in Adobe Photoshop and / or Premiere Pro, depending on the case.
COURSE 1 – Introduction and Basic Concepts COURSE 01 – U01 – Introduction COURSE 01 – U02 – Interface COURSE 01 – U03 – Document Settings COURSE 01 – U04 – Move through space COURSE 01 – U05 – Flat views and perspective COURSE 01 – U06 – Creating basic primitive figures COURSE 01 – U07 – Modification of basic figures COURSE 01 – U08 – Basic Selections COURSE 01 – U09 – Hierarchies
COURSE 2 – Modelling I – Deformers and Modelling with lines COURSE 02 – U01 – Welcome COURSE 02 – U02 – Deformers – Bend + Screw COURSE 02 – U03 – Deformers – Swell + skew COURSE 02 – U04 – Deformers – Sharpen + crush + stretch COURSE 02 – U05 – Deformers – FFD COURSE 02 – U06 – Basic Lines COURSE 02 – U07 – Extrusion COURSE 02 – U08 – Travel COURSE 02 – U09 – Cover COURSE 02 – U10 – Lathe COURSE 02 – U11 – Practice
COURSE 3 – Modelling II – Modelling from Scratch COURSE 03 – U01 – Welcome COURSE 03 – U02 – Editable figures, basics COURSE 03 – U03 – Cut Cyclic COURSE 03 – U04 – Extrude and Inner Extrusion COURSE 03 – U05 – Bridge COURSE 03 – U06 – Stitching and sewing and welding COURSE 03 – U07 – Bevel COURSE 03 – U08 – Advanced Selections COURSE 03 – U09 – Conversion to editable and subdivision groups into objects COURSE 03 – U10 – Center Axes COURSE 03 – U11 – Introduction to the Surface Branch COURSE 03 – U12 – Modeling with Surface Subdivision COURSE 03 – U13 – Modeling with volume generator COURSE 03 – U14 – Practice
COURSE 4 – Materials, Cameras and Lightning with OctaneRender COURSE 04 – U01 – Welcome COURSE 04 – U02 – Introduction to Octane render COURSE 04 – U03 – Area Lights COURSE 04 – U04 – IES lights COURSE 04 – U05 – HDRI lights COURSE 04 – U06 – Sun lights COURSE 04 – U07 – Introduction to the materials COURSE 04 – U08 – Diffuse materials COURSE 04 – U09 – Reflective materials COURSE 04 – U10 – Transparent materials COURSE 04 – U11 – Playing with the nodes COURSE 04 – U12 – Adapt materials COURSE 04 – U13 – Choice of our camera COURSE 04 – U14 – Camera settings COURSE 04 – U15 – Practice I COURSE 04 – U15 – Practice II
COURSE 5 – Animation Basics and Tools COURSE 05 – U01 – Welcome COURSE 05 – U02 – Basic animations_ movement, scale and rotation COURSE 05 – U03 – Animation Curves COURSE 05 – U04 – Align and wrap spline COURSE 05 – U05 – Collision COURSE 05 – U06 – Rigid dynamic objects COURSE 05 – U07 – Soft dynamic objects COURSE 05 – U08 – Dynamic objects fabrics COURSE 05 – U09 – Introduction to cloner COURSE 05 – U10 – Effects 01 COURSE 05 – U11 – Effects 02 COURSE 05 – U12 – Voronoi fracture COURSE 05 – U13 – Hair COURSE 05 – U14 – Particles COURSE 05 – U15 – Practice
COURSE 6 – Render and Post-production COURSE 06 – U01 – Welcome COURSE 06 – U02 – Render Static COURSE 06 – U03 – Assembly and Post-production in Photoshop COURSE 06 – U04 – Render video COURSE 06 – U05 – Assembly and Post-production in Premiere Pro
[DOMESTIKA] Introduction to Cinema 4D (English sub) (reupload)_Subtitles.7z Additional resources – _Introduction to Cinema 4D_ (francisco_cabezas) _ Domestika.7z
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