Release date:2020
Author:Dean Van Niekerk
Skill level:Beginner
Language:English
Exercise files:Not Provided
The intention of this class is to get you comfortable with the layout, navigation and basic tools of Blender through two fun projects. You will create 2 Liquid Simulations using Blender 2.83.
This class has been broken into 3 Parts.
Part 1 will focus on learning the following:
Create a new file.
Save it correctly
Move objects
Resize and Scale Objects
Rotate Objects
Navigating the 3D workspace
Part 2:New Object
Apply Quick Liquid in Quick Effects
Assigning Cache Folder
Applying Mesh to a Simulation
Baking Data
Switching Between views in the Viewport
Adjust World colour
How to render
Sequence images
Part 3:Creating a Liquid simulation from scratch using Mantaflow
Assigning correct properties to each object
Create Spray, Bubbles and Foam particles
Assign a mesh to each particle
Assign new materials to each particle
Using the shader editor to change materials and make it look realistic
Render and Sequence Images01. Introduction 02. Lesson 1 Blender Interface 03. Project 1 Introduction 04. Lesson 2 New File Quick Liquid Setup 05. Lesson 3 Add Mesh 06. Lesson 4 Cycles and Shader Editor 07. Lesson 5 World Colour and Delete Light 08. Lesson 6 Render Setup and Render Preview 09. Lesson 7 Render 10. Lesson 8 Sequencing 11. Project 1 End result 12. Project 2 Introduction 13. Lesson 9 Setup Simulation Objects 14. Lesson 10 Assign Simulation Properties 15. Lesson 11 Bake Mesh and Particles 16. Lesson 12 Create New collection and Ico Spheres 17. Lesson 13 Create Materials in Shader Editor 18. Lesson 14 Final Touches 19. Lesson 15 Render 20. Lesson 16 Sequencing Images 21. Project 2 End Result 22. Outro


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