Release date:2020, April 17
Author:Madeleine Spencer
Skill level:Beginner
Language:English
Exercise files:Not Provided
Welcome to Introduction to ZBrush 2020 presented by Madeleine Spencer, the most comprehensive video training series available for Pixologic ZBrush.
With 54 chapters and over twenty hours of lecture, the series begins with a Quickstart tutorial for those entirely new to ZBrush. Madeleine begins by sculpting a character bust from a sphere while teaching core ZBrush concepts such as dynamesh, subdivision levels, the ZBrush interface, and navigation. Subsequent chapters offer in-depth lessons that cover virtually all aspects of the software, enabling the artist to create characters, creatures and props be them organic or hard-surface. As an artist’s tool, ZBrush allows for the modeling and sculpting of just about anything one can imagine.
After the quick start lesson, Madeleine delves into myriad topics such as interface customization, hotkeys, various sculpting tools and techniques, 3D alphas, custom brushes, insert multi mesh, array mesh, nanomesh, Vector Displacement brushes, and much more! She demonstrates hard surface sculpting in ZBrush as well as the polygon modeling tools including ZModeler, topology brush, and Zremesher. ZBrush as a tool for 3D printing is also discussed, with a chapter devoted to exploring the process of preparing a model for print using the Decimation Master plugin.
ZBrush is not only a powerful sculpting tool, it is also a robust 3D paint program. Madeleine demonstrates polypainting, UV master and Spotlight through detailed examples of paint techniques drawn from her 20 years of experience in the film industry.
Rendering with ZBrush is explained using Lightcaps, HDR images, how to customize and understand the ZBrush material menu and then render images either internally in ZBrush or externally with Keyshot. We also examine how to extract maps such as displacement, normal and color for use in film, TV, and game pipelines. New tools in ZBrush 2020 are discussed and demonstrated including exciting new tools such as the Extractor brushes, Deco brush, History Recall brush, Adjust Color, Mask by Polypaint, sculpting and painting on Morph UV surfaces, and more!
For artists new to ZBrush, those looking for a refresher on tools, or users interested in an exploration of the new features in 2020, this series provides a wealth of knowledge organized into chapters that are designed to be accessed either sequentially or individually on an as needed basis. With Madeleine Spencer as your guide, the power of ZBrush is demystified enabling you to create in 3D using this immensely powerful artist’s tool.
00. Preview
01. Introduction
02. Quickstart
03. Interface Fundamentals
04. Camers
05. Folders
06. Hotkeys
07. Transpose Posing And Gizmo
08. Gizmo Deformers
09. Insert Mesh
10. ZRemesher
11. Dynamesh Zremesh
12. Import Meshes
13. Symmetry
14. Custom IMM Brushes
15. VDM Brushes
16. 3D Alphas
17. Topology Brush
18. Custom Interface
19. Nanomesh
20. Hardsurface
21. Alphas
22. Stroke Menu
23. HD Subdivision Levels
24. Layers
25. Noisemaker
26. Mesh Extraction And Shadowbox
27. 3D Text
28. ZSpheres
29. ZModeler
30. Array Mesh
31. Booleans
32. Polypaint
33. Adjust Polypaint MorphUV
34. Spotlight Texturing
35. Snapshot 3D
36. ZApplink
37. Photo Ref
38. Photoshop Passes
39. Materials
40. Environment Lighting
41. Keyshot
42. UV Master
43. Generate Maps
44. Fiber Mesh
45. Movies
46. Decimation Master
47. Posing
48. Sculptris Pro
49. Polygroup Polypaint
50. History Brush
51. Deco Brush
52. Polypaint Thickness
53. ZColor
54. Extractor Brushes00 Preview 01 Introduction 02 Quickstart 03 interface Fundamentals 04 Cameras 05 Folders 06 Hotkeys 07 Transpose Posing And Gizmo 08 Gizmo Deformers 09 Insert Mesh 10 ZRemesher 11 Dynamesh ZRemesh 12 Import meshes 13 Symmetry 14 Custom IMM Brushes 15 VDM Brushes 16 3D Alphas 17 Topology Brush 18 Custom Interface 19 Nanomesh 20 Hardsurface 21 Alphas 22 Stroke Menu 23 HD Subdivision Levels 24 Layers 25 Noisemaker 26 Mesh Extraction and Shadowbox 27 3D Text 28 ZSpheres 29 ZModeler 30 Array Mesh 31 Booleans 32 Polypaint 33 Adjust Polypaint MorphUV 34 Spotlight Texturing 35 Snapshot 3D 36 ZApplink 37 Photo Ref 38 Photoshop Passes 39 Materials 40 Enviroment Lighting 41 Keyshot 42 UV Master 43 Generate Maps 44 Fiber Mesh 45 Movies 46 Decimation Master 47 Posing 48 Sculptris pro 49 Polygroup Polypaint 50 History Brush 51 Deco Brush 52 Polypaint Thickness 53 ZColor 54 Extractor Brushes ZB2020-ProjectFiles.7z
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