Release date:2020, April 8

Author:Rudy Soi

Skill level:Beginner

Language:English

Exercise files:Yes

Fortnite, Gears of war. These top selling games were made possible only with the creation of UE4, a powerful game development software by Epic Games. I am here to start your journey towards creating the next top seller.

Target:

People with No coding Experience (I am teaching you from the very basic)

Strong interest in game development

What is taught in this course:

Advanced Save Games

Simple Material Creation

Advanced Load Games

Advanced Blueprint

Simple UI creation

Simple AI for NPCs

Audio

Landscaping and foliage

Player Creation

Levels

Functions

In summary, this course is for people with interest in game development, but no experience. Every one needs to start somewhere. So I will teach you basic to the most BASIC to the most ADVANCED things on UE4 to get you started on a great adventure

01. What is Unreal Engine 4 02. Installation of UE4 and project creation 03. Viewport Tutorial 04. What is an Actor- 05. Static vs Skeletal mesh 06. Materials 07. Landscape and Foliage 08. Intro to Bluprints 09. Variables 10. Functions 11. Object referencing in Blueprints 12. Game Instance 13. Simple flow control 14. Simple sounds 15. Simple Timelines 16. Components 17. Sockets 18. Inputs 19. Projectiles 20. What are controllers 21. Getting started on User Interfaces 22. Building UIs 23. UI designing 24. Text in UI 25. Fill bars UI 26. Buttons UI 27. Checkbox UI 28. Custom Mouse Cursor 29. UI Timeline 30. Animations Overview 31. Blendspaces 32. Locomotion Animation 33. Setting up jump Animations 34. Beginner UI map 35. Overview of intermediate 36. AI with behaviour trees 37. Making montages 38. Simple Saveload 39. Save load all actors of class 40. Advanced UI map (Advanced) 41. Advanced UI map (Advanced) part 42. Multi-save slot creation(Advanced) 43. Example Game 44. Player character creation 45. Creating the Player UI 46. Currency 47. Enemy Creation 48. Enemy Spawner 49. Day Night Cycle 50. Shop Guy creation 51. Packaging your project

Files.7z

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