Release date:2021, January 28
Author:Alan Thorn
Skill level:Intermediate
Language:English
Exercise files:Yes
Unity boasts powerful animation features that can help you bring characters and objects to life. In this course, instructor Alan Thorn gets you acquainted with the game engine’s animation capabilities as he prepares you for the user animation and cinematics portion of the Unity Certified Associate: Game Developer exam. Learn how to create animations and work with animation events, as well as how to import character models and rigs from third-party applications. Plus, see how to use timelines to create cinematic sequences, work with multiple objects and characters, and leverage Cinemachine to build virtual cinematography that adds an extra layer of drama to your games.
01 Introduction 02 Companion files 03 Rotating through update functions 04 Animating with Animation Curves 05 Creating animations 06 Using the animation window 07 Working with animation events 08 Importing characters 09 Non-humanoid and generic animations 10 Humanoid animations and configuration 11 Getting started with parameters 12 Coding parameters 13 Creating a timeline 14 Keyframes and clips 15 Working with multiple objects 16 Working with characters 17 Importing Cinemachine 18 Creating your first camera shot 19 Free look camera rigs 20 Following paths 21 Next steps
[Lynda] Cert Prep Unity Game Developer – Animation and Cinematics_Subtitles.7z Ex_Files_CP_Unity_Game_Dev.7z
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