Release date:2021

Author:Jose Moreno

Skill level:Beginner

Language:English

Exercise files:Yes

In this course you will learn the entire workflow to follow to create characters and many of the most important tools that Blender offers us.

What we will see in the course:

The basics of Blender’s sculpt mode

All the brushes and mesh filters in sculpt mode

Practical sculpting exercises

Character project:

1.Blocking our character with basic objects and fundamentals of anatomy

2.Blocking of all accessories with simple objects and basic modeling

3.Polishing of all the body of the character to get a clean model

4.Polishing of all the accesories and the texture detailing of the different materials on the surface

5.Posing of our character

6.Render of our character to create a presentation for the portfolio

0-Presentation 0-1 Instructor presentation – Jose Moreno 0-2 presentation of the course

1-Sculpting fundamentals in Blender 1-1 the sculpt mode and the brushes 1-2 Configuration of the brushes 1-3 Sculpting methods 1-4 Chess horse 1-5 Cloth filter and mesh filter 1-6 Painting the sculptures 1-7 Blender for sculpting

2-Blocking the anatomy 2-1 analysing and planning the project 2-1 Blocking the head and the thorax 2-2 Blocking the arms and the legs 2-3 Blocking the hands 2-4 Blocking the feet and some adjustments 2-5 Polishing the blocking 1 – upper part of the body 2-6 Polishing the blocking 2 – lower part of the body

3-Blocking the accesories 3-1 Blocking the helmet 3-2 Blocking the cape 3-3 Blocking the shoulder armor 3-4 Blocking the arm armor 3-5 Blocking the belt and the skirt 3-6 Blocking the cloth with cloth simulation 3-7 Blocking the sandals 3-8 Blocking the trident 3-9 Blocking the shield

4-Polishing the body 4-1 Merging all the body with voxel remesh 4-2 Preparing a good topology with quad remesh

5-Polishing the accesories 5-1 objectives of a high poly model 5-1 Retopology of the helmet 5-2 Retopology of the shoulder armor 5-3 Making the helmet holes and some adjustments 5-4 Sculpting the metal textures 5-5 Sculpting the metal texture in the rest of the pieces 5-6 Optimizing and detailing the cloth pieces 5-7 Detailing the trident 5-8 Detailing the trident bandages 5-9 Detailing the shield

6-Posing the character 6-1 Rigging with rigify 6-2 Modeling the base 6-3 Creating the pose 6-4 Cleaning the surface and detailing the base

7-1 Creating the lighting and the materials to make a render for the portfolio

Resources Blender sculpting.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!