Release date:2021, March
Author:Matt Lloyd
Skill level:Beginner
Language:English
Exercise files:Yes
You’ve learnt some of the basics of 3d modelling, now it’s time to bring things to life!
What you’ll learn:Along with a liberal dose of shortcuts and tips, we’ll cover:
How to keyframe pretty much any value in Blender
How to keep your timeline as clean as possible to make it easy to use
Different interpolation types to alter the timing and feel of an animation
How to make animations loop
Mechanical rigging: creating a control system to make animation of multiple components a cinch.
Rendering: get to grips with some of the bewildering range of settings to get the cleanest final movie you can.01 – welcome 02 – importing-footage 03 – animating-the-ring-part-1-keyframes 04 – animating-the-ring-part-2-f-curves 05 – animating-the-ring-part-3-interpolation 06 – animating-the-ring-part-4-rotation 07 – animating-the-ball-part-1 08 – animating-the-ball-part-2-2d-cursor 09 – animating-the-ball-part-3-offsetting-a-loop 10 – rigging-the-parasol-part-1 11 – rigging-the-parasol-part-2-hooks 12 – animating-the-parasol 13 – animating-the-water-part-1-mapping-nodes 14 – animating-the-water-part-2 15 – rendering-animation-part-1-errors 16 – rendering-part-2-adaptive-sampling 17 – rendering-part-3-clamping 18 – rendering-part-4-make-a-gif


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