Release date:2021, February 15

Author:Steven Knipping

Skill level:Intermediate

Language:English

Exercise files:Yes

Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all – each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!

In Rigids IV, we’re going to use Houdini 16’s new Boolean SOP to learn how to fracture and subfracture (and sub-subfracture!) a large chunk of terrain that we’ll make from scratch. We’ll learn how to make a powerful workflow to surround this new production studio-class fracturing tool, as just knowing how to do the fracture is not enough. We will need to make every step of the way completely art directable, as well as efficient to create, to cache, to simulate, and to render. Along the way we will learn more scripting techniques, simulation tricks, and production tested tips in order to arrive at our exciting result!

01 – Introduction 02a – Terrain surface 02b – Draw initial cutters 02c – Finalize terrain 02d – Finalize initial cutters 03 – Booleans 04a – First fracture 04b – Error correction 05a – Generate and orient cutters 05b – Size and shape cutters 05c – Grout 05d – Primiary cuts – Fracture and caching 06a – Calculate volume 06b – Setup big subfracture 06c – Tweak and constrain big subfracture 06d – Optimize grout 06e – Setup grout subfracture 07a – Determine activation frame 07b – Create collision walls 07c – Determine side 07d – Initialize constraints 08 – Create proxy pieces 09a – Animate sides 09b – Build DOP network 09c – Manual error correction 10a – Efficient caching 10b – Colorize pieces 10c – Setup lights, material, and render 10d – Render iterations 11 – Conclusion

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!