Release date:2021, January 7
Author:Kolawole Lanre
Skill level:Beginner
Language:English
Exercise files:Yes
The software used for the 3d modeling in this course is blender 2.8( or any later version 2.81, 2.82 or 2.83). This course is been regularly been updated based on recommendations and ideas from students on what to create.
In this course, you will learn how to make
3d models
Materials and texturing
Scene lighting
3d Rendering
Improve your Creativity within the 3d space
01 – Introduction to Blender Interface 02 – Big Exhibition design Part 1 – Setting Up your Scene 03 – Big Exhibition design Part 2- Creating the Roof Deck 04 – Big Exhibition design Part 3 – Adding Curves and other Details 05 – Big Exhibition design Part 4 – Using the Bisect Tool 06 – Big Exhibition design Part 5 – Subdivision Modifier 07 – Big Exhibition design Part 6 – Solidify Modifier 08 – Big Exhibition design Part 7 – Appending Models and Materials 09 – Big Exhibition design Part 8 10 – Big Exhibition design Part 9 – Final Set up – Lighting and Rendering Set up 11 – Making Simple Booth Part 1 12 – Making Simple Booth Part 2 13 – Making Simple Booth Part 3 14 – Making Simple Booth Part 4 15 – Making A booth design with cut outs 16 – Making A booth design with cut outs Part 2 17 – Making A booth design with cut outs Part 3 18 – Making curves and using Eevee for the first time 19 – Making curves and using Eevee for the first time part 2 20 – Making curves and using Eevee for the first time part 3 21 – Exploring new ideas
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