Release date:2021, January 8
Author:Code Monkey
Skill level:Beginner
Language:English
Exercise files:Yes
Hello and Welcome!
I’m your Code Monkey and in THIS course you will learn how to make Games without writing any code!
This course features multiple games all made completely using Unity Visual Scripting and without a single line of code.
I specifically designed it to include multiple games so you can learn to use Visual Scripting and apply it to any genre you can think of.
With the knowledge you will learn from this course you will then be able to make any game you want!
About me, I’m a Professional Indie Game Developer with several successful games published on Steam covering a wide range of genres, I’ve been Programming for over 20 years and using Unity for almost 10.
Also a couple of years ago I started a YouTube channel making Free Video Tutorials to share the knowledge I have accumulated to help you learn how to make YOUR OWN games.
If you’d like to try out my learning style before purchasing the course you can watch the over 350 Videos available for Free on the YouTube channel. They are presented as clear step-by-step tutorials just like this course.
The course also includes the Complete Project Files for every single lecture.
A bit more about the games…
First we start off with a Simple Platformer in order to learn the basics of Visual Scripting.
The course is designed with a smooth learning curve in mind so you will learn how to use the Visual Scripting Tools as they are needed.
The platformer features: Physics, Platforms, Coins, Hazards, Multiple Levels, Moving Platforms, Moving Hazards and more.
The second game is the Action RPG
This one builds on the knowledge gained while making the Platformer so the design is more complex.
There’s tons of features in the final game.
Swords, Arrows, Enemies, Dungeons, Keys, Doors, Buttons, Lava, Fireballs, Hearts, Coins, Shops, and much more.
The third game is a First Person Shooter FPS
It features multiple weapons, enemies, pathfinding, coins, keys, Boss fight and a really awesome Hookshot mechanic.
All made without a single line of code!
All 3 games have tons of effects and lots of awesome features. You can see some cool Shaders, Glow, Screenshake, Post Processing, Animations, lots of UI elements, smooth Camera, Particles and so on. The final games play really great and feel very satisfying.
This course starts with a completely empty project starting completely from scratch and step-by-step we will get to the final games.
Everything is built in an understandable way so you can easily take this as a base and expand upon it with more Hazards, Enemies, Weapons, Levels and so on.
This course is presented as a thorough step-by-step guide where I will show you exactly how to do what I’m doing and why it is that I’m doing it so you can learn how to think like a game developer.
This course will cover a bunch of topics including:
How Visual Scripting works
Handle Player Movement and Physics
Visual Scripting Variables, Events, Super Units, State Machines…
Handle Enemy AI with Attack Logic and a Health System
Build up the World using a Tilemap
Learn the basics of Unity tools like Shader Graph, Post Processing, Particle System…
And much much more!
As for requirements you really just need to know the absolute basics of Unity.
If you’ve never touched Unity before then there is a lecture in the extras section which covers the basics.
If you feel confused or lost at any point in the course make sure you post your questions in the Q&A section.
I will be there to help with whatever issues you may have.
Alright so go ahead join me on the course and let’s learn how to build some awesome games together!
– Code Monkey
01. Introduction 01. Welcome 02. FPS Free Update 03. Overview 04. New Project 05. Unity Layout 06. Render Pipeline 07. Bolt Setup
02. Platformer (Visual Scripting Basics) 01. Platformer Start 02. Platform Game Design 03. Visual Scripting Basics 04. Physics 05. Player Movement 06. Player Movement Speed 07. Player Jumping 08. Is Grounded 09. Super Units 10. Visual Scripting Groups 11. Animations 12. Cinemachine 13. Platform Visuals 14. Spikes 15. Death Scene Management 16. Visual Scripting Events 17. UI 18. Player Fall to Death 19. Coins 20. Level Win 21. Multiple Levels 22. Lava Particle System 23. Post Processing 24. Shader Graph 25. Sound 26. Music 27. Options Menu Volume 28. Game Win 29. Main Menu 30. Polish 31. Player Win Death Particles 32. Coin Animations 33. Face Last Move Dir 34. Trail 35. Double Jump 36. Moving Platforms 37. Moving Hazards 38. Touch Input 39. More Levels 40. Final Showcase
03. Action RPG (Visual Scripting Advanced) 01. Action RPG Welcome 02. Action RPG Overview 03. Action RPG Start 04. Action RPG Game Design 05. Player 06. Player Animator 07. Player Sword Attack 08. Cinemachine 09. Tilemap 10. Post Processing 11. Health System 12. UI 13. Sound Music Options 14. Spikes 15. Player Death Scene Management 16. Enemy 17. Visual Scripting State Machines 18. Enemy AI 19. Enemy Patrolling AI 20. Enemy Attack Player AI 21. Enemy Health System 22. Player Block 23. Coins 24. Health Pickup 25. Visual Scripting Return Events 26. Player Dash 27. Weapon Arrows 28. Enemy Arrow 29. Enemy Manager 30. Battle Spawner 31. Key Door System 32. Dungeons 33. Coin Spawner 34. Chest 35. Cannon 36. Lava 37. Fire Arrows 38. Extra Pickups 39. Shop 40. Buttons 41. Star 42. Game Win Scene 43. Main Menu 44. Polish 45. Tint Flash Damage 46. Dissolve Shader Spawn 47. Coin Key Animations 48. Destructible Pots 49. Arrow Trails 50. World Building 51. Dash Trail 52. Stop While Attacking 53. Star Glow Outline 54. Lava Emission 55. Fireballs Dont Vanish 56. Camera Shake 57. Respawn 58. Sword Slash 59. Grass Wind Shader 60. World Populate 61. Final Showcase
04. CONGRATULATIONS 01. Congratulations!
05. EXTRAS 01. Unity Basics 02. Tint Shader 03. Outline Shader 04. Dissolve Shader 05. Grass Wind Shader 06. Continue Your Learning Journey (Bonus Lecture)
[Udemy] Make Games without Code Master Visual Scripting in Unity!_Subtitles.7z [Udemy] Make Games without Code Master Visual Scripting in Unity!.7z


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