Release date:2021
Author:Amedeo Beretta
Skill level:Beginner
Language:English
Exercise files:Yes
This course is designed for beginner animators who understand the basics of the workflow but struggle to give their animation that level of quality and believability typical of professional products.
Walks are the foundation for advanced animation. Mastering walk cycles in 3D animation gives you the confidence and skills to control your human characters in more articulated acted scenes.
At the end of this course you will be able to confidently animate walk cycles, interpret reference footage for animation, and adopt the same techniques professionals employ to produce industry standard animations.
You will learn about:
Working with video references
Identifying and designing the key poses of a walk
Troubleshooting posing
Mirroring poses both manually and employing easy to use custom tools
Understanding weight shifts in locomotion
Controlling the stride
Fixing sliding feet
Setting up priorities for splining
Animation splining and polishing workflows
Working with animation layers to add details and variations
Fixing knee pops and intersections
Making the character move through space
The course will employ industry standard software Autodesk Maya, but the same workflows can be applied to any 3D package.01 Introduction 02 Workflow Breakdown 03 The Story Behind a Walk 04 Planning Ahead References and Rig Set Up 05 The Contact Pose 06 Understanding Pose Mirroring in 3D Space 07 Automatic Pose Mirroring 08 Working With Video Reference The Up Pose 09 Weight and Hip Swing The Down Pose 10 Controlling the Stride 11 Tweaking the Blocking The Passing Pose 12 Fixing Sliding Feet in 3D Animation 13 Splining the Core Body Motion 14 Continuity in Looping Curves 15 Animating the Hip Swing 16 Splining & Clean Up for Spine and Head 17 Cleaning Up the Arm Swings 18 Clean Up of Feet From Side and 3D View 19 Tracking Feet From the Front View & Mirroring Legs Animation 20 Knee Polishing, IK Knee Pops, Intersections 21 Polishing, Mood, and Details through Animation Layers 22 Tweaking fingers motion and making the character walk through space
[Skillshare] Animate a Professional Looking Walk in Maya_Subtitles.7z ReferenceImageSequence_USE THIS FOR YOUR IMAGE PLANE.7z
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