Release date:2021, May 10
Author:Michael Ricks
Skill level:Beginner
Language:English
Exercise files:Yes
LEARN FACIAL ANIMATION & MORE WITH UNREAL ENGINE 4 & DAZ STUDIO!
Both of these outstanding animation programs are FREE and will allow you to create stunning and highly professional character animations. In this course we will go over the simple techniques that unlock the little known animation powers inside of Unreal Engine. By using the high quality DAZ 3D characters, you will learn how to export any morph targets you’d like from DAZ Studio and then utilize them inside of Unreal Engine 4.
REAL TIME ANIMATION RENDERING
By far one of the most powerful features of Unreal Engine 4 is the ability to see your animations playing in real time as you work. No more slow, sluggish systems that cramp your style and hinder your animation creativity. Unreal Engine 4 is a breeze to use, and best of all …it’s FUN! When your ready to export your animation to an image sequence for later compositing or to a video file, you will be able to render your animation out in near real time!
IN THIS COURSE YOU WILL LEARN:
How to prepare your DAZ 3D character for export to Unreal Engine 4 with all the morph targets and expressions you wish
How to use the PUPPETEER tool in DAZ as a way to export morphs and animations
How to properly import your DAZ3D character with it’s skeleton, rigging, morph targets, materials and textures
Learn where the morph sliders are in Unreal Engine and how to use them
Create a realistic blink animation for your character
Create side to side and up & down eye movements for your character
Animate mouth movements for speech as well as expressions
Animate your characters head movements
Create and animate believable expressions
Learn about amazing new tools that work in conjunction with Unreal Engine 4 such as Allright Rig & Akeytsu
Plus much, much more!
02 Anatomy And Topology 03 Main System And Skinning in Maya 04 Maya Controls Eye And Teeth Tounge Setup 05 Blendshape System in Maya 06 Nose Cheeks And Lip Blendshape 07 Brow Blendshape 08 Eyelids And Blinking Blendshape 09 Mirror And Combo Shape 10 Creating A user Interface 11 Adding Final Details to A Facial Rig 12 Facial Animation


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