Release date:2021, March 28

Author:Kurtis Chamberlain

Skill level:Intermediate

Language:English

Exercise files:Yes

Are you ready to create rigs for various different vehicles? Utilising 3D models that are hand-crafted, high quality and built specifically for this course, make ready to learn how to use the various rigging tools available within the Blender software and turn your static pictures into exciting animations!

The course features, at the time of launch, five different vehicles for you to practice and learn from! There’s also the preliminaries, universal rigs and the general guidelines which are designed to further your learning and understanding further.

Car | The car lectures set the beginning pace of the course. We look at building the suspension, drift controls and ground detection systems.

Bus | With a little more emphasis on the various peripherals, we look at the mechanical parts of rigs including the service door on the bus.

HGV | Building on the previous lectures and gives more ideas regarding mechanical rigging, as well as provides more options for the suspension.

Plane | Takes our rig to the sky! We work on the various parts of the airplane with particular attention given to the landing gears.

Tank | Encompasses the lessons from all previous sections so far and condenses them into manageable lectures which you can easily digest. All of the common functions of rigging vehicles are well covered by this point.

All rigs are designed for ease of use by an animator (end user) so whilst there’s a lot going on under the hood with our rigs, the animator will simply see the relevant controller bones and be able to use them straight away!

So are you all set? Check out the course promotional video and get ready to master rigging vehicles in Blender!

01 General Information and Preliminaries 001 Course Introduction

02 Rigging Fundamentals 002 Armature Orientation 003 Bone Custom Shapes 004 Bone Layers 005 Difference between Bone and Object Constraints 006 Constraint_ Damped Track 007 What is a Driver_ 008 Outlining the Driver Editor 009 Driver Modifiers 010 Building a Driver from Scratch 011 Conditional IF 012 Working with the Shrinkwrap Modifier 013 Understanding Radians 014 Rigging Checklist

03 Universal Rigs 001 Building a Hinge 002 Rigging the Modifiers 003 Rigging a Wheel 004 Rigging the Road Lights

04 Family Car 001 Introduction to the Car 002 Installing Universal Rig_ Modifiers 003 Installing Universal Rig_ Road Lights 004 Installing Universal Rig_ Wheels 005 Road Lights Extended 006 Front Axle 007 Ground Detection 008 Suspension Simulation 009 Building a Drift Control 010 Windows 011 Final Cleanup

05 Transit Bus 001 Introduction to the Bus 002 Installing Universal Rig_ Wheels 003 Installing Universal Rig_ Hinges 004 Service Door 005 Lights 006 Front Axle 007 Suspension 008 Peripherals 009 Final Cleanup 039 bus_front_axle_fixed

06 HGV (Goods Vehicle _ Semi Tractor) with Trailer 001 Introduction to the HGV 002 Installing Universal Rig_ Wheels 003 Lights 004 Suspension 005 Tail Lift 006 Trailer Peripherals 007 Final Cleanup 008 Path Based Curve

07 Plane 001 Introduction to the Airplane 002 Main Flight Controls 003 Secondary Flight Controls 004 Lights 005 Flight Trims 006 Engines 007 Rear Landing Gear 008 Front Landing Gear 009 Pivot Switcher 010 Final Cleanup

08 Tank 001 Introduction to the Tank 002 Installing Universal Rig_ Wheels 003 Suspension 004 Tracks 005 Turret 006 Peripherals 007 Final Cleanup

09 Debug 002 Tank_ Jittering Fix 003 Tank_ Shrinkwrap Fix 004 Bus_ Cycle Dependency Fix 005 HGV_ Trailer on Hill Fix

[Udemy] Ace Rigging Vehicles in Blender_Subtitles.7z [Udemy] Ace Rigging Vehicles in Blender.7z

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