Release date:2021, April 7

Author:Coursera

Skill level:Beginner

Language:English

Exercise files:Yes

his is your path to a career in UX design. In this program, you’ll learn in-demand skills that will have you job-ready in less than 6 months. No degree or experience required. Prepare for a career in the high-growth field of UX design, no experience or degree required. With professional training designed by Google, get on the fast-track to a competitively paid job. There are currently 113,700 U.S. job openings in UX design with an average entry-level salary of $58,600.¹

User experience (UX) designers focus on the interaction that users have with products, like websites, apps, and physical objects. They make those everyday interactions useful, enjoyable, and accessible.

Over 7 courses, gain in-demand skills that will prepare you for an entry-level job. At under 10 hours per week, you can complete the certificate in less than 6 months.

You will create designs on paper and in digital design tools like Figma and Adobe XD. By the end of the certificate program, you will have a professional UX portfolio that includes three end-to-end projects, so that you’re ready to apply for jobs. Upon completion, you can directly apply for jobs with Google and over 130 U.S. employers, including Walmart, Best Buy, and Astreya.

This program includes over 200 hours of instruction and hundreds of practice-based activities and assessments that simulate real-world UX design scenarios and are critical for success in the workplace. The content is highly interactive and developed by Google employees with decades of experience in UX design.

You’ll learn how to complete the design process from beginning to end, including: Empathizing with users; Defining user pain points; Coming up with ideas for design solutions; Creating wireframes, mockups, and prototypes; Testing designs through usability studies; Iterating on designs based on feedback.

Through a mix of videos, readings, assessments, and hands-on activities, you’ll learn in-demand design tools, Figma and Adobe XD. You’ll even create a portfolio that includes three projects to share with potential employers to showcase the skills you learned in this program.

Table of Contents

What you will learn in the Google UX Design Professional Certificate course:

Follow the design process: by understanding other users, identifying weaknesses, imagining solutions, building wireframes and work samples, testing and repeating the design

Understand the basics of UX research such as scheduling exploration, conducting useful research and interviewing, and producing research results

Apply basic UX concepts such as user-centered design, accessibility and equity-focused design

Build a professional UX portfolio that includes 3 complete projects: a mobile app, a responsive site, and a cross-platform user experience

Google UX Design Professional Certificate Includes:

COURSE 1: Foundations of User Experience (UX) Design

COURSE 2: Start the UX Design Process: Empathize, Define, and Ideate

COURSE 3: Build Wireframes and Low-Fidelity Prototypes

COURSE 4: Conduct UX Research and Test Early Concepts

COURSE 5: Create High-Fidelity Designs and Prototypes in Figma

COURSE 6: Responsive Web Design in Adobe XD

COURSE 7: Design a User Experience for Social Good & Prepare for Jobs

01 Foundations of User Experience (UX) Design 01 – Welcome to the Google UX Design Certificate 02 – Introduction to Course 1 Foundations of User Experience Design 03 – Michael – Get started in UX design 04 – The basics of user experience design 05 – Jobs in the field of user experience 06 – Design for a good user experience 07 – Job responsibilities of entry-level UX designers 08 – Dane – A day in the life of an entry-level UX designer 09 – Specialists, generalists, and T-shaped designers 10 – Erika – Generalist or specialist designer 11 – Work in a cross-functional team 12 – UX design jobs at different types of companies 13 – From certificate to career success 14 – Juan – A UX design career journey 15 – Mike – A UX design career journey 16 – Wrap-up Introducing user experience design 17 – Welcome to week 2 18 – Define the user, end user, and user experience 19 – Prioritize the user 20 – Key frameworks in UX design 21 – Universal design, inclusive design, and equity-focused design 22 – The importance of accessibility 23 – The importance of equity-focused design 24 – Design for the Next Billion Users 25 – Akhil – A perspective on the Next Billion Users 26 – The advantages of UX design tools 27 – Get to know platforms 28 – Design for different platforms 29 – Assistive technology 30 – Elise – The importance of assistive technology 31 – Introduction to design sprints 32 – Five phases of design sprints 33 – Benefits of design sprints 34 – Plan design sprints 35 – The design sprint brief 36 – An entry-level designer’s role in a sprint 37 – Jason – All about design sprints 38 – Design sprint retrospectives 39 – Welcome to week 4 40 – Lisa – Create a UX design portfolio 41 – Introduction to UX design portfolios 42 – Introduction to website builders 43 – Introduction to best practices for UX design portfolios 44 – Explore personal brands 45 – Start to build an online presence 46 – Create or update social media profiles 47 – Get involved in UX design communities 48 – Use writing best practices in a portfolio 49 – Network and find a mentor 50 – Overcome impostor syndrome 51 – Catherine – Conquer impostor syndrome 52 – Congratulations on completing Course 1 Foundations of User Experience Design

02 Start the UX Design Process Empathize, Define, and Ideate 01 – Introduction to Course 2 Empathize, Define, and Ideate 02 – Emily – The power of UX research 03 – Introduction to UX research 04 – Choose the right research method 05 – Understand benefits and drawbacks of research methods 06 – Craig – My journey to UX 07 – Identify types of bias in UX research 08 – Deana – Identify bias in UX research 09 – Wrap-up Integrating research into the design process 10 – Empathize with users 11 – Build an empathy map 12 – Identify user pain points 13 – Understand personas 14 – Craft user stories 15 – Consider edge cases 16 – Ayan – Real world example of edge cases 17 – Create a user journey map 18 – Consider accessibility when empathizing 19 – Understand the curb cut effect 20 – Create problem statements 21 – Define hypothesis statements 22 – Understand human factors 23 – Explore psychology principles that influence design 24 – Wrap-up Defining user problems 25 – Understand design ideation 26 – Explore lots of ideas 27 – Recognize business needs during design ideation 28 – Scope the competition 29 – Limits to competitive audits 30 – Steps to conduct a competitive audit 31 – Use insights from competitive audits to ideate 32 – Vanessa – My journey to UX 33 – Use How Might We to ideate 34 – Use Crazy Eights to ideate 35 – Consider user journeys during ideation 36 – Congratulations on completing Course 2 Empathize, Define, and Ideate

03 Build Wireframes and Low-Fidelity Prototypes 01 – Introduction to Course 3 Build Wireframes and Low-Fidelity Prototypes 02 – Karen – My path to UX design 03 – Use research to inform ideation 04 – Craig – Research informs ideation in the real world 05 – Create goal statements 06 – Introduction to storyboarding user flows 07 – Understand the two types of storyboards 08 – Introduction to wireframes 09 – Start drawing 10 – Draw your first wireframe 11 – Understand the benefits of wireframing 12 – Wrap-up Storyboarding and wireframing 13 – Welcome to week 2 14 – The basics of information architecture (IA) 15 – Create paper wireframes 16 – Transition from paper to digital wireframes 17 – Introduction to Figma 18 – Create digital wireframes in Figma 19 – Optional – Learn from Figma Create wireframes for an app 20 – Erika – Tools of the trade 21 – Use Gestalt Principles when creating wireframes 22 – Wrap-up Creating paper and digital wireframes 23 – Welcome to week 3 24 – Learn about low-fidelity prototypes 25 – Create a paper prototype 26 – Introduction to building low-fidelity prototypes in Figma 27 – Build low-fidelity prototypes in Figma 28 – Optional – Learn from Figma Create prototypes 29 – Recognize implicit bias in design 30 – Ayan – Bias in UX design work 31 – Identify deceptive patterns in UX design 32 – Explore the effects of designs that deceive 33 – Congratulations on completing Course 3 Build Wireframes and Low-Fidelity Prototypes

04 Conduct UX Research and Test Early Concepts 01 – Introduction to Course 4 Conduct UX Research and Test Early Concepts 02 – Jason – My journey to UX 03 – Understand the UX research process 04 – Get to know the seven elements of a research plan 05 – Start building a research plan project background, research goals, and research questions 06 – Continue building a research plan KPIs 07 – Continue building a research plan Methodology 08 – Continue building a research plan Participants 09 – Finish building a research plan Script 10 – Make privacy a part of UX practices 11 – Understand privacy issues 12 – Vanessa – Ethics, privacy, and data in the real world 13 – Wrap-up Planning UX research studies 14 – Welcome to week 2 15 – Introduction to usability studies 16 – Conduct moderated and unmoderated usability studies 17 – Introduction to a mock unmoderated usability study 18 – Participant A – Mock usability study 19 – Participant B – Mock usability study 20 – Participant C – Mock usability study 21 – Participant D – Mock usability study 22 – Participant E – Mock usability study 23 – Explore usability study best practices Before the study begins 24 – Explore usability study best practices During the study 25 – Deana – My job as a UX researcher 26 – Identify biases when interviewing usability study participants 27 – Reduce bias in interviews 28 – Introduction to note-taking methods during usability studies 29 – Use a spreadsheet to take notes 30 – Chikezie – My journey to UX 31 – Wrap-up Conducting research with usability studies 32 – From observations to insights 33 – Case study Improving design at Google 34 – Developing insights 35 – Gather and organize data 36 – Patterns and themes in research data 37 – Qualities of strong insights 38 – Utkarsh – Develop insights from usability studies 39 – Wrap-up Analyzing and synthesizing research results 40 – Organize insights for sharing 41 – Choose a format for sharing insights 42 – Create a strong presentation 43 – Presentation tips 44 – Heather – Deliver research insights 45 – Change designs based on research insights 46 – Change designs based on research insights demo 47 – Wrap-up Sharing research insights for better designs 48 – Congratulations on completing Course 4 Conduct UX Research and Test Early Concepts

05 Create High-Fidelity Designs and Prototypes in Figma 01 – Introduction to Course 5 Create High-Fidelity Designs and Prototypes in Figma 02 – Kunal – My journey to UX 03 – Welcome to week 1 04 – Introduction to mockups 05 – Chikezie – Transition from low-fidelity to high-fidelity designs 06 – Introduction to foundational elements of visual design 07 – Typography in UX design 08 – The importance of typography 09 – Color in UX design 10 – Iconography in UX design 11 – Introduction to layouts 12 – Use grids to guide layouts 13 – Use containment in layouts 14 – Use negative (white) space in layouts 15 – Wrap-up Starting to create mockups 16 – Welcome to week 2 17 – Emphasis in UX design 18 – Hierarchy in UX design 19 – Scale and proportion in UX design 20 – Unity and variety in UX design 21 – Apply Gestalt Principles to mockups 22 – Reflect on your progress 23 – Wrap-up Applying visual design principles to mockups 24 – Welcome to week 3 25 – Introduction to design systems 26 – Benefits of design systems 27 – Googles design system Material Design 28 – Optional – Learn from Figma Create prototypes 28 – Shopifys design system Polaris 29 – Create a sticker sheet in Figma 30 – Use a design system library in Figma 31 – Shabi – Consider assistive technologies when working in design systems 32 – Wrap-up Exploring design systems 33 – Welcome to week 4 34 – Give and receive feedback as a UX designer 35 – The basics of design critique sessions 36 – Best practices for design critique sessions 37 – Kunal – My experience with design critique sessions 38 – Introduction to a mock crit session 39 – Observe a mock crit session 40 – Turn crit session feedback into actions 41 – Iterate on mockups based on feedback from crit sessions 42 – Wrap-up Participating in design critique sessions 43 – Welcome to week 5 44 – Introduction to high-fidelity prototypes 45 – Create a high-fidelity prototype in Figma 46 – Gestures and motion in UX design 47 – Add gestures and motion in Figma 48 – Accessibility considerations for gestures and motion 49 – Jen – Design with accessibility in mind 51 – Wrap-up Creating high-fidelity prototypes 52 – Welcome to week 6 53 – Plan a UX research study 54 – Conduct a usability study 55 – Analyze and synthesize usability study results 56 – Iterate on high-fidelity designs 57 – Identify when a design is complete 58 – Document and share designs 59 – Hand off designs for production 60 – Learn from Figma – Prepare for hand off 61 – Create a case study for your portfolio project 62 – Wrap-up Testing and iterating on designs 63 – Congratulations on completing Course 5 Create High-Fidelity Designs and Prototypes in Figma

06 Responsive Web Design in Adobe XD 01 – Introduction to Course 6 Responsive Web Design in Adobe XD 02 – Dave – My journey to UX 03 – Welcome to week 1 04 – Understand responsive websites 05 – Introduction to Adobe XD 06 – Start a project in Adobe XD 07 – Jennifer – Use digital design tools 08 – Empathize with users and understand pain points 09 – Create personas 10 – Create user stories 11 – Build a user journey map 12 – Develop a problem statement 13 – Wrap-up Starting the UX design process Empathize and define 14 – Welcome to week 2 15 – Conduct a competitive audit 16 – Come up with ideas using How Might We 17 – Come up with ideas using Crazy Eights 18 – Plan information architecture for a website 19 – Explore common website structures 20 – Explore sitemaps 21 – Build a sitemap for your website 22 – Wrap-up Continuing the UX design process Ideate 23 – Welcome to week 3 24 – Explore common layouts for website home pages 25 – The basics of wireframes 26 – Plot a responsive layout 27 – Adjust page layouts based on screen size 28 – Transition from paper to digital wireframes 29 – Create digital wireframes in Adobe XD 30 – Create wireframes for additional screen sizes in Adobe XD 31 – Jay – Design with Adobe XD 32 – Refine wireframes to enhance accessibility 33 – Evaluate wireframes using Gestalt Principles 34 – Wrap-up Creating wireframes for a responsive website 35 – Welcome to week 4 36 – Understand low-fidelity prototypes 37 – Create a low-fidelity prototype in Adobe XD 38 – Plan a UX research study 39 – Conduct a usability study 40 – Reduce bias in a usability study 41 – Analyze and synthesize research results 42 – Iterate on low-fidelity designs based on research findings 43 – Wrap-up Creating and testing low-fidelity prototypes 44 – Welcome to week 5 45 – Begin to design mockups 46 – Start creating mockups for a website homepage in Adobe XD 47 – Continue creating mockups for a website homepage in Adobe XD 48 – Create mockups for a mobile website in Adobe XD 49 – Work with design systems 50 – Use external design systems in Adobe XD 51 – Create a high-fidelity prototype in Adobe XD 52 – Annotate prototypes for web accessibility 53 – Wrap-up Creating and testing high-fidelity designs 54 – Optional – Test your high-fidelity prototype 55 – Welcome to week 6 56 – Collaborate with engineering teams 57 – Hand off design specs in Adobe XD 58 – Add a project to your portfolio 59 – Understand common jobs for UX designers 60 – Explore types of companies that UX designers work at 61 – Identify where to apply for UX design jobs 62 – Scan job descriptions for key words 63 – Understand UX design resumes 64 – Dane – My advice for UX design resumes 65 – Tim – A recruiters advice for UX design resumes 66 – Update a resume based on job descriptions 67 – Wrap-up Documenting design work and searching for jobs 68 – Congratulations on completing Course 6 Responsive Web Design in Adobe XD

07 Design a User Experience for Social Good & Prepare for Jobs 01 – Introduction to Course 7 Design a User Experience for Social Good and Prepare for Jobs 02 – Case study Nest Hub Max 03 – Paolo – My journey to UX 04 – Welcome to week 1 05 – Design for progressive enhancement and graceful degradation 06 – Googles focus on the user 07 – Design across devices with the 4 Cs 08 – Differentiate between dedicated mobile apps and responsive web apps 09 – Begin the empathize phase 10 – Develop personas 11 – Build user stories 12 – Create user journey maps 13 – Define problem statements 14 – Case study Defining a user problem in the real world 15 – Begin the ideate phase 16 – Conduct a competitive audit 17 – Follow the UX design process across devices 18 – Ideate with Crazy Eights 19 – Wrap-up Starting the UX design process empathize, define, ideate 20 – Welcome to week 2 21 – Begin to wireframe 22 – Sketch paper wireframes 23 – Create digital wireframes 24 – Build a low-fidelity prototype 25 – Plan a usability study 26 – Conduct a usability study 27 – Analyze and synthesize research results 28 – Iterate on designs based on research insights 29 – Case study The importance of testing in the real world 30 – Wrap-up Creating wireframes and low-fidelity prototypes 31 – Welcome to week 3 32 – Create mockups 33 – Document a design system 34 – Build a high-fidelity prototype 35 – Plan and conduct a usability study for a hi-fi prototype 36 – Wrap-up Creating mockups and high-fidelity prototypes 37 – Welcome to week 4 38 – Design for different use cases 39 – The importance of information architecture 40 – Build sitemaps 41 – Sketch to generate ideas for a website 42 – Understand common website layouts 43 – Review two ways to create wireframes 44 – Create wireframes for different screen sizes 45 – Build a low-fidelity prototype for a responsive website 46 – Optional – Test a low-fidelity prototype for a responsive website 47 – Design mockups for a responsive website 48 – Build a high-fidelity prototype for a responsive website 49 – Optional – Test and iterate on high-fidelity designs 50 – Add a case study to your UX portfolio 51 – Wrap-up Designing a complementary responsive website 52 – Welcome to week 5 53 – Prepare a UX portfolio for job applications 54 – Introduction to the interview process 55 – Conduct pre-interview research 56 – Get to know the interviewers 57 – Build rapport with interviewers 58 – Cinthya – Interview tips from a hiring manager 59 – Use strategies to answer interview questions 60 – Jay – Interview tips from a hiring manager 61 – Develop an elevator pitch 62 – Kartik – Interview tips from an entry-level designer 63 – Present a portfolio during interviews 64 – Understand whiteboard interviews 65 – Juan – Interview tips from a UX designer 66 – Introduction to freelancing 67 – Jennifer – My journey as a freelance UX designer 68 – Create a business plan 69 – Find clients as a freelance UX designer 70 – Landing the first client 71 – Wrap-up Finding a UX job 72 – Congratulations on completing Course 7 Design a User Experience for Social Good and Prepare for Jobs 73 – Congratulations on completing the Google UX Design Certificate! 74 – Recap of the certificate program

[Coursera] Google UX Design Professional Certificate (2021-5)_Subtitles.7z

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