Release date:2020, February 8
Author:Abdelilah Hamdani
Skill level:Beginner
Language:English
Exercise files:Yes
Everything You Need to Create Photorealistic Materials from Scratch
This Course is for Beginners who want to Create Materials using Substance Designer. Everything is Explained in Details:
How does Materials Work?
What is a Normal Map? Roughness? Metallic? BaseColor?
How can you Leverage these 4 Channels to Create Awesome Materials
Nodes in Substance Designer
I will explain the nodes, how they work, their effect and how can you use them over and over to create the Materials that you want
Create 3 Realistic Marble Material based on a Real Reference
– Square Marble Material
– Pyramid Marble Material
– Bricks Material
01 Introduction Learn to Make Realistic PBR Materials in Substance Designer – Udemy
02 Understand How PBR Marerials Work 01Learn the 4 Components for Creating Photorealistic PBR Materials 02How to Use the Roughness & Metallic Maps
03 Create the shape of the Material that you Want 01Shapes Creation I 02Shapes Creation II
04 Adding Photorealistic Details to our Materials 01Edge Damage & Cracks 02Add Surface Noise & Holes 03Adding Realistic Destructions 04Add Noise & Bumps to Surfaces
05 Put Everything together Finalizing Materials 01Create 3 Types of Marbles 02Finalize Materials – Part 1 03Finalize Materials – Part 2 04Finalize Materials – Part 3
Substance-Designer-Course-Ressources.7z
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