Release date:2021, April 8
Author:Abdelilah Hamdani
Skill level:Beginner
Language:English
Exercise files:Yes
In this course we will create a short film animation of a Rocket Launch. This is a Step by Step Guide to Learn Fluid Simulation including fire & smoke in Blender 2.9.
Create a Short film Animation of a Rocket Launch
We will learn modeling:
— Section 1: Modeling
We will learn to model a space station, starting by the base. Adding the supporting column on the left side. Then we will import the Rocket and put it in place
— Section 2: Texturing
We will create different shaders: Metal and assign them to our space station
We will fix the “Blury” smoke by create a specific shader for the smoke to make it look high quality
— Section 3: Fluid Simulation
We will Make Fire & Smoke, then we will add forces to affect our fire & smoke
— Section 4: Animation
We will animate our spaceship going up to the space. We will use the graph editor to control the speed of our rocket
— Section 5: Lighting
We will experiment with the new HDRI map in blender 2.9, changing the altitude to have the space effect
— Section 6: Rendering
After Baking our smoke & fire simulation & animating our rocket going up with the camera pointing to it. We will render our Animation and Achieve our final result
1. Modeling Space Station 1. Modeling the Base of the Space Station 2. Modeling the Supporting Column of the Space Station
2. Learn Fluid Simulation in Blender 1. Rocket Launch – Fire & Smoke Fluid Simulation
3. Set the Rocket Launch Animation 1. Animate Rocket Launch into Space 2. Add Camera to Track Rocket Launch
4. Lighting Setup 1. Set Realistic Lighting – Add HDRI & Sky Texture
5. Texturing & Materials 1. Realistic Smoke Shader Quick Trick to Achieve Realistic Smoke 2. Texturing Apply Materials to All Objects in Scene
6. Final Animation Rendering 1. Add Compositing Settings & Go for 1st Render 2. Render Final Animation of Rocket Launch into Space
[Udemy] Animate a Rocket Launch Smoke & Fire Simulation in Blender_Subtitles.7z


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