Release date:2021

Author:Aaron F. Ross

Skill level:Beginner

Language:English

Exercise files:Yes

Maya’s camera tools are among the best available in any 3D package. In this course, author Aaron F. Ross shares expert techniques in Maya camera layout and animation. Aaron starts with the basics of creating and manipulating cameras, then goes over aesthetic concerns of visual composition. He explains the major forms and conventions of cinematic camera framing and movement. Aaron covers all types of camera animation, using keyframes, motion trails, scripted expressions, and constraints. He includes a chapter on special effects that delves into extended techniques like isometric views, texture projection, and lens effects. Aaron concludes with an exploration of the Maya Camera Sequencer, a nonlinear editing system for pre-visualization of cinematic scenes with multiple cameras.

[1] Introduction [01] Camera techniques in Maya [02] Using the exercise files

[2] 1. Camera Basics [01] Understanding the Maya camera [02] Creating a one-node camera [03] Color settings preferences [04] Controlling wireframe colors with Drawing Overrides [05] Working with orthographic cameras [06] Adding orthographic cameras [07] Reverting camera movements with Undo View Change [08] Using view bookmarks [09] Navigating with specialized camera tools [10] Cropping geometry with clip planes [11] Copying parameters with Attribute Editor presets

[3] 2. Composition [01] Conceptualizing renderable cameras [02] Creating a Camera and Aim [03] Using Camera and Aim [04] Precise framing with Resolution Gate [05] Setting display options [06] Duplicating Camera and Aim [07] Composing conventional cinematic framings [08] Adjusting focal length and angle of view [09] Aesthetics of distance and field of view [10] Locking down cameras

[4] 3. Simple Camera Animation [01] Problems with animating Camera and Aim position [02] Problems with animating camera rotation [03] Rotating in Gimbal Mode [04] Setting rotate axis order [05] Horizontal movement with pan or truck [06] Animating diagonal translation with a single channel [07] Vertical movement with tilt or pedestal [08] Dolly movement vs. zoom magnification

[5] 4. Compound Camera Animation [01] Animating a truck-pan [02] Animating a pedestal-tilt [03] Animating a zolly (zoom-dolly) [04] Rigging and animating a crane shot [05] Animating an aerial shot with Transform Keyframes [06] Adjusting position keys with Editable Motion Trail [07] Automating camera shake with a noise expression [08] Orbiting a subject with a turntable camera

[6] 5. Special Effects [01] Creating an image plane [02] Understanding the film back [03] Using aperture and film gate [04] Film offset for two-point perspective [05] Composing an isometric view [06] Projecting a texture from a camera [07] Distance blur with depth of field [08] Animating a rack focus effect [09] Rendering depth of field in Arnold [10] Rendering lens effects with Arnold imagers

[7] 6. Non-Linear Editing With the Camera Sequencer [01] Understanding the Camera Sequencer [02] Creating shots in the Camera Sequencer [03] Trimming shots [04] Ripple editing [05] Creating an ubercam [06] Playblasting a sequence

[8] Conclusion [01] Next steps

[LinkedIn] Maya Camera Techniques_Subtitles.7z Exercise_Files.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的赞赏与支持!平台所收取打赏费用仅作为平台服务器租赁及人员维护资金 费用不为素材本身费用,望理解知悉!