Release date:2021

Author:Saber Jlassi

Skill level:Intermediate

Language:English

Exercise files:Yes

OCEAN RENDERING USING REDHISFT

YOUR GUIDE TO FULLY UNDERSTAND HOW TO UTILIZE OCEAN TOOLS IN HOUDINI AND PRODUCE PHOTO REALISTIC RENDERS IN REDHISHIFT

CHAPTER 1 – OCEAN SETUP

Workflow Overview and limitation to use it in redshift

How to create details that hold up for multiple camera distances.

Layering and mixing spectrums.

Creating visual complexity.

CHAPTER 2 – REDSHIFT SETUP

Creating all the necessary setups needed to get the ocean rendered using redshift.

Making sure that the resulting ocean matches 100% the ocean in Houdini viewport

CHAPTER 3 – ADV SHADING

Setting up the daylight scene.

Ocean shading.

Setting Up passes/aovs.

CHAPTER 4 – ENV SETUP & LIGHTING

rs proxy.

Instancing.

rock shading.

lighting.

Atmospherics.

Setting up passes and custom aovs.

CHAPTER 5 – NUKE COMPOSITING

Composite all the aovs and passes produce to create the final look.

Learn how to use all the custom aovs provide to further tweak the look and quickly change the lighting

– WELCOME & HOW TO START 0 – Intro – Redshift ocean

CHAPTER 1 – ART STUDY & OCEAN SETUP 1 – Pre Requisite 2 – Visual 3 – Visual and lookdev 4 – Fresnel and bump 5 – Ocean toolset default 6 – Ocean toolset default 7 – Ocean setup large map 8 – Ocean toolset mid map 9 – Exporting maps

CHAPTER 2 – OCEAN SHADING 10 – Viewport setup 11 – RS Shader setup 12 – RS Displacements

CHAPTER 3 – ADV SHADING 13 – Lighting and ACES 14 – Advanced Shading 15 – Lighting 16 – Preview Renders

CHAPTER 4 – ENVIRONMENT SETUP & LIGHTING 17 – Triangle scene overview 18 – Cliff shading 19 – Cliff instancing 20 – Triangle tweaks 21 – Atmosphere setup 22 – Matte fix 23 – Final setups

CHAPTER 5 – COMPOSITING IN NUKE 24 – Nuke intro 25 – Atmosphere background 26 – Ocean passes 27 – Ship integration 28 – Glow and overscan 29 – Daylight 30 – The end

  Channel    and      Group

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