Release date:2021
Author:Jakub Kowalczyk
Skill level:Beginner
Language:English
Exercise files:Yes
In this tutorial, I will guide you through my process of using VR and other 3D
tools for concept art.
1h 40min of essential knowledge squeezed out of 9 hours of video material – to save your time. This means that everything is tightly edited, with no useless talking and repeating.
Tutorial Includes:
* Gravity Sketch– Quick concept modeling of the windmill (Beginners/Intermediate) – 15 min
* Zbrush– Sculpting organic terrain & preparing windmill model for Keyshot (Beginners/Intermediate) – 21 min
* Keyshot– Setting the scene, texturing & rendering (Beginners/Intermediate) – 27 min
* Photoshop– Composing render passes in 32bit color depth mode, overpainting & photobashing. (Intermediate, Advanced) – 33 min
Cheers!
1 – Gravity Sketch – Concept modeling in VR 2 – Zbrush – Organic terrain sculpting & Repairing mesh 3 – Keyshot – Setting up the Scene 4 – Keyshot – Texturing & Rendering 5 – Photoshop – Compositing Render passes & Overpainting 6 – Photoshop – Overpainting & Photobashing
[Artstation] Advanced Concept art workflow by Jakub Kowalczyk.7z [Artstation] Advanced Concept art workflow by Jakub Kowalczyk_Subtitles.7z


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