Release date:2021, September
Duration:01 h 58 m
Author:Michael Jachowski
Skill level:Beginner
Language:English
Exercise files:Yes
Requirements You can take this course even if you have never touched Blender
Description
Why I Created This Course.
I am a game developer who recently got into first person shooters for a personal project of mine. I wanted to learn how to model low poly guns so I went to YouTube. The selection of videos were awful. Some videos were too short and the commentary was faster than Ben Shapiro hyped up on an eight ball of coke. Other videos were excessively long and drawn out. I had to struggle when learning how to make good looking low poly guns. I made this course so you wouldn’t have to struggle.Course Overview
The course follows a path of linear progression. We start with simple basic models and as the videos progress, move on to more challenging models.
You start by learning blocking techniques to create the general shape of the gun. Then you become familiar with Blender modifiers to speed up the modeling process. You will learn how to grab images off Google and turn them into PS1 style textures. You will then learn how to properly UV Unwrap an object so that you may texture it.
We will model the M4A1, Colt Python .357 Magnum, and PPSH-41. If you have a gun that you would like me to make a video on, you can suggest it to me and I will consider creating a section on it.
You will also gain access to the private discord. There, I will answer any questions you may have. If time permits, I will even go one on one with you and teach you directly what you wish to know.Who is the target audience?
Indie game developers who would like to make their own assets
Game designers looking to expand their repertoire1. M4A1 1. Modeling The M4A1 – Part 1 2. Modeling The M4A1 – Part 2 3. Cleaning Up The M4A1 Model 4. Texturing The M4A1 – Color Palette 5. Texturing The M4A1 – PS1 Style Graphics
2. Colt Python .357 Magnum 1. Modeling The Colt Python 2. Adding Detail to The Colt Python 3. Prepping The Model For Texturing 4. Texturing The Colt Python – PS1 Style Graphics
3. PPSH-41 1. Modeling The PPSH-41 2. Modeling The Heat Shield 3. Adding Detail To The Model – Part 1 4. Modeling The Iron Sights 5. Adding Even More Detail To The Model 6. Texturing The PPSH-41 – New Color Palette Method
[Udemy] How To Model Low Poly Guns In Blender.7z [Udemy] How To Model Low Poly Guns In Blender_Subtitles.7z


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