Release date:2022
Author:Josh Herman
Skill level:Beginner
Language:English
Exercise files:Yes
In this class, Character Art Director Josh Herman covers his 3D character design and modeling process from an intial concept to a final rendered illustration. Beginning with an exploration in ZBrush and Photoshop as Josh develops the concept, he quickly explores ideas that allow him to arrive at a design direction. Returning to ZBrush to develop further, he discusses costume sculpting, posing and layout while using Keyshot to visualize the scene’s lighting setup. Revisions are then made to the character’s costume and head sculpt which lead to final posing. Marvelous Designer is then used to efficiently create realistic cloth details that are used in the final Keyshot Renders. As the final illustration takes shape, Josh then adds the finishing touches in Photoshop and shares his workflow for layering, blending, painting and color correction. For those interested in combining 2D and 3D techniques for quick concept illustration, this title offers an array of valuable insights by leading industry artist.
01. Introduction 02. Exploration & Paintover 03. Costume Sculpting 04. Pose & Layout 05. Keyshot Lighting Tests 06. Costume & Head Revisions 07. Costume Cleanup 08. Final Posing 09. Marvelous Details 10. Final Keyshot Renders 11. Photoshop Illustration [Gnomon] Character Design and Sculpting for Concept by Josh Herman_Subtitles.7z
Channel and Group1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!
评论(0)