Release date:2022, February

Author:Mayank Singh

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Basics of Unreal core frame work Unreal C++ from scratch with proper understanding of each class You will have proper understanding where we should use C++ and where we should use blueprint. About Chaos vehicle with Wheel suspension in Cpp Smoke Exhaust system with Niagara concepts Vehicle Skid system Nitrous System Speedometer with Cpp and UI system Rear Mirror system Radio System Target Missile

Requirements

Basic Understanding of Unreal Blueprint

You don’t need to have much knowledge of C++.

Description Hi all,

Here you will learn about Unreal C++ basics. We will start by comparing why we should use C++ over the blueprint and what architecture does Unreal C++ uses and What is the basic functionality of all the classes and their hierarchy.

We will start making a Car Race game and make a Generic Car base with Wheel Suspension. We will learn how to add a Car light system with Material Parameter Collection in Cpp. We will add the smoke exhaust system, Skid system, Nitrous System. We will add Speedometer with Material and C++ implementation. We will add Rear Mirror System. We will radio system which can be changed runtime. For attack, We will add a Rocket launcher and target missile launcher. We will make the Behavior tree component all in C++ with coving all the basics of behavior trees. We will Add Car AIs We will add Vehicle damage System

By the end of the course, you can use your knowledge of C++ and Blueprints to build your own dream games. You can use the games built during this course for your personal projects moving forward, as you add more advanced features. Even if you thought C++ was difficult or intimidating before taking this course, you will learn how easy it is to code C++ within Unreal Engine 4 once you go through these lectures. Even if you are only interested in single-player type games, this course will be a great fit as it teaches many other concepts besides programming for multiplayer games.

Why Learn From Me In this course, you will learn more than just programming in Unreal Engine 4. You will actually follow the ‘Unreal Way’ of making games in this Epic Games-approved course. Start off on the right foot and write effective C++ code using methods the engine creators have used themselves! I have been working with Unreal Engine 4 and creating game development tutorials since day one. Through this partnership with Epic Games, you will gain the skills to create stunning new projects and advance your professional aspirations in game development.

Who this course is for: People who have tried C++ with Unreal before but could not find the right tutorial to support their hands-on learning style. This course offers step-by-step guidance and lots of activities so you can master making games with C++.

Developers from Unity3D and other engines looking to dive into Unreal Engine programming.

If you have never touched a programming language before this course may not be for you. However, proficiency in Unreal’s Blueprint visual scripting also counts as a valid foundation for this course as it shares the same concepts as languages like C++.

If you are an artist who wants to bring your ideas to life in a game, a Blueprint-focused course might be a better fit for you. Skim the course curriculum to see if you’re interested in using the power of C++, networking, and AI programming to build out the technical structure of your game.

Who is the target audience? Anyone who wants to learn Unreal C++ ( from beginner to intermediate)

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