Release date:2022
Author:John Knowles
Skill level:Beginner
Language:English
Exercise files:Yes
About This Class Bringing your own original character design to life is one of the most satisfying creative things that you can do. This class will teach you the essential skills you need to get started.
Through many years of practice, I have come to understand how the application of a few simple principles can transform the quality of a character design.
In this class I will share those principles with you and cover the basics of how I go about designing animal characters for illustration or 3d animation.
Once we’ve discussed things in theory, I will then demonstrate how to apply this knowledge whilst designing a number of unique tropical fish characters.
By following along with the demonstrations and creating your own unique fish characters, you will gain valuable knowledge which can be applied to any other character design.
What you will learn: By the end of this class, you will have gained a solid understanding of some key principles which you can apply to your own character designs.
What you will create:
Once you are familiar with the design principles, you will apply your freshly gained knowledge to the creation of your own unique tropical fish design.
Good to know:For the demonstrations in this class, I’ll be drawing digitally in Adobe Photoshop but this is not a software specific class and you are free to follow along using any traditional or digital medium that you choose.
By the end of this class, you should have a far greater understanding of the principles of character design which you can then apply to your own illustration or animation projects.
Let’s get started!
01 Introduction 02 Class Overview 03 Modeling Defining the Scale 04 Modeling Using Reference 05 Modeling Blocking the Form 06 Modeling Refining the Form 07 Modeling Subdivision Modifier 08 Modeling Add Geometry & Mirror 09 Modeling Refine Volume 10 Modeling Final Body Adjustments 11 Modeling Dorsal Fin 12 Modeling Anal Fin 13 Modeling Mouth 14 Modeling Pectoral Fin 15 Modeling Duplicating the Fin 16 Modeling Pelvic Fins 17 Modeling Eyes 18 Modeling Parenting Objects 19 Texture Painting UV’s 20 Texture Painting Main Body 21 Texture Painting Eye Markings 22 Texture Painting Body Markings 23 Texture Painting Colour Variation 24 Texture Painting Fins 25 Shading Eye Shader 26 Lighting HDRI Lighting 27 Lighting Light Beam 28 Lighting Adjusting the Lights 29 Lighting Using a Cookie 30 Lighting Final Adjustments 31 Final Thoughts Reference.7z [Skillshare] Into the Ocean – Character Modeling Essentials in Blender 3D by John Knowles_Subtitles.7z
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