Release date:2022
Author:TAVO STUDIO
Skill level:Beginner
Language:Spanish
Exercise files:Yes
Learn to design an image or still life in 3D
With the help of Tavo – Art Director and Motion Grapher – you will enter the world of 3D in an easy way. You will learn the basic and necessary knowledge to be able to create a 3D image with good quality using Cinema 4D.About this course First of all, you will learn a little more about Tavo’s career -one of the best 3D professionals who has worked for brands such as Nike, NBC, Ford, MTV, Cacique or Telefónica, among others- and you will know the references and influences that are served as a source of inspiration.
Then, you will lose the fear of 3D. Tavo will explain what the 3D workflow consists of, how to install the VRay render engine for the processing of scenes with a high level of reality and some textural and lighting resources in Cinema 4D.
Before taking your first steps with Cinema 4D, you will review basic 3D concepts as well as the tools that make up the program, such as essential keys, modifiers, modeling, texturing and lighting.
At this point, you will make the first sketches of your idea and take them from paper to 3D in a simple way by using vector tools to import objects and model them.
Only you will have to provide some final details to get the final art of your project. Tavo will discover professional lighting and camera techniques as well as import the render and some Photoshop tricks for postproduction.
What is this course’s project? You will make an image or still life in 3D by retouching it with Photoshop, Illustrator, Cinema 4D and VRay.
Who is it for? It is a course specially designed for Graphic Designers and Art Directors who want to enter the world of 3D.
What you need It is highly recommended to have basic knowledge of Photoshop and Illustrator and access to these programs, in addition to Cinema 4D and the VRay rendering engine
01 – Presentation 02 – Influences 03 – Workflow of 3D work 04 – VRay and textures and lighting resources 05 – Basic knowledge of 3D 06 – Basic Cinema 4D Tools I 07 – Basic tools of Cinema 4D II 08 – Sketch 09 – Vector tools and vector import 10 – Modeling and importing objects I 11 – Modeling and importing objects II 12 – Textured I 13 – Textured II 14 – Lighting and cameras 15 – Creation of final image and masks 16 – Import of render and masks in Photoshop 17 – Art Direction with Cinema 4D Art Direction with 4D Cinema_Subtitles.7z


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