Release date:2022, February

Author:Nexttut

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Hard Surface Tools and Techniques Subdivision workflow Edgeflow control Proper Topology Material Setup Studio Lightning Rendering Requirements

A basic understanding of the Maya interface is expected

You should have Maya 2022 installed with its latest update along with Arnold (included in Maya)

You need to install a software called Puref to view the reference images. This software is free.

Description Do you find it difficult to model hard surface objects inside of Maya? If that is the case then I welcome you to Hard surface Modelling in Maya 2022 course.

WHY SHOULD YOU LEARN FROM ME: My name is Abraham Leal and I have 11 years of experience in the industry. I have been teaching 3D for the past 7 years while managing my own studio in Mexico.

BENEFITS:

By the end of this course,

You’ll be able to model hard surface objects inside of maya with proper topology and edge flow.

You will be able to tackle complex shapes and simplify them using the necessary workflow for subdivision modelling.

You will be able to create professional looking renders to present your hard surface models.

WHAT WILL I LEARN:

Hard Surface Tools and Techniques Subdivision workflow Edgeflow control Proper Topology Material Setup Studio Lightning Rendering

COURSE PROJECTS: The project is divided into 6 chapters, the first chapter will serve as an introduction to the most important concepts and tools. The next chapters will each focus on common objects you might have to model while in a professional project. These projects will show specific elements and techniques that can be applied to a variety of props. At the end we will prepare renders for all of our objects and present them in a professional way.

IS THIS COURSE RIGHT FOR ME:

I have designed this course for beginner level students who want to learn the proper way to model and create hard surface models inside of Maya.

This course is also designed for anyone who wants to polish their workflow and discover new ways to approach complex objects inside of Maya.

WHO IS NOT THE IDEAL STUDENT: This course is for beginners and not for advance users. If you are looking for advanced complex hard surface modelling then this course is not for you.

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:

A basic understanding of the Maya interface is expected

You should have Maya 2022 installed with its latest update along with Arnold (included in Maya)

You need a software called Pureref to view the reference images. This software is free.

Join me! And start creating amazing Hard Surface Models ready for production inside of Maya 2022

Who is the target audience? I have designed this course for beginner level students who want to learn the proper way to model and create hard surface models inside of Maya

.

This course is also designed for anyone who wants to polish their workflow and discover new ways to approach complex objects inside of Maya.

Lecture 01- Introduction Lecture 02- Project Setup Lecture 03- Maya Basics Lecture 04- Hard Surface Basics Lecture 05- Edgeloops and Edgeflow Lecture 06- Interlocking Edgeflow Lecture 07- Setting up Image Planes Lecture 08- Toaster Main Body Lecture 09- Toaster Buttons Lecture 10- Toaster Switch Lecture 11- Toaster Top Part Lecture 12- Toaster Inner Parts Lecture 13- Toaster Back Compartment Lecture 14- Toaster Logo Lecture 15- GC Controller Setup Lecture 16- GC Face Plate Lecture 17- GC Sticks Area Lecture 18- GC DPad Modelling Lecture 19- GC Main Stick Lecture 20- GC Handles Block In Lecture 21- GC Buttons Lecture 22- GC Finishing the Front Plate Lecture 23- GC Back Plate Block In Lecture 24- GC Back Triggers Lecture 25- GC Final Details Lecture 26- Camera Setup Lecture 27- Camera Block In Lecture 28- Camera Top Knobs Lecture 29- Camera Option Knob Lecture 30- Camera Extra Knobs Lecture 31- Camera Strap Hooks Lecture 32- Camera Lens Lecture 33- Camera Lens Rings Lecture 34- Camera Lens Focus Lecture 35- Camera Viewfinder Lecture 36- Camera Body pt1 Lecture 37- Camera Body pt2 Lecture 38- Camera Body pt3 Lecture 39- Camera Body pt4 Lecture 40- Camera Body pt5 Lecture 41- Camera Back Section pt1 Lecture 42- Camera Back Section pt2 Lecture 43- Camera Back Section pt3 Lecture 44- Camera Screen Lecture 45- Camera Final Details Lecture 46- Chainsaw BlockIn Lecture 47- Chainsaw Chain Support Lecture 48- Chainsaw Chain Lecture 49- Chainsaw Cover Lecture 50- Chainsaw Main Housing Lecture 51- Chainsaw Housing Details Lecture 52- Chainsaw Handle pt1 Lecture 53- Chainsaw Handle pt2 Lecture 54- Chainsaw Exhaust pt1 Lecture 55- Chainsaw Exhaust pt2 Lecture 56- Chainsaw Support Lecture 57- Chainsaw Blade Interior Lecture 58- Chainsaw Blade Spikes Lecture 59- Chainsaw Engine Lecture 60- Chainsaw Details Lecture 61- Clay Render Lecture 62- Arnold Materials Lecture 63- Turntable Animations Lecture 64- Final Words [Udemy] Hardsurface modelling in maya 2022 by Nexttut.7z [Udemy] Hardsurface modelling in maya 2022 by Nexttut_Subtitles.7z

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